pub struct MouseButtonInput {
pub button: MouseButton,
pub state: ButtonState,
pub window: Entity,
}
Expand description
A mouse button input event.
This event is the translated version of the WindowEvent::MouseInput
from the winit
crate.
§Usage
The event is read inside of the mouse_button_input_system
to update the ButtonInput<MouseButton>
resource.
Fields§
The mouse button assigned to the event.
state: ButtonState
The pressed state of the button.
window: Entity
Window that received the input.
Trait Implementations§
Source§impl Clone for MouseButtonInput
impl Clone for MouseButtonInput
Source§fn clone(&self) -> MouseButtonInput
fn clone(&self) -> MouseButtonInput
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Component for MouseButtonInput
impl Component for MouseButtonInput
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::SparseSet
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::SparseSet
A constant indicating the storage type used for this component.
Source§fn register_component_hooks(_hooks: &mut ComponentHooks)
fn register_component_hooks(_hooks: &mut ComponentHooks)
Called when registering this component, allowing mutable access to its
ComponentHooks
.Source§fn register_required_components(
_component_id: ComponentId,
_components: &mut Components,
_storages: &mut Storages,
_required_components: &mut RequiredComponents,
_inheritance_depth: u16,
)
fn register_required_components( _component_id: ComponentId, _components: &mut Components, _storages: &mut Storages, _required_components: &mut RequiredComponents, _inheritance_depth: u16, )
Registers required components.
Source§impl Debug for MouseButtonInput
impl Debug for MouseButtonInput
Source§impl<'de> Deserialize<'de> for MouseButtonInput
impl<'de> Deserialize<'de> for MouseButtonInput
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Event for MouseButtonInput
impl Event for MouseButtonInput
Source§const AUTO_PROPAGATE: bool = false
const AUTO_PROPAGATE: bool = false
When true, this event will always attempt to propagate when triggered, without requiring a call
to
Trigger::propagate
.Source§type Traversal = ()
type Traversal = ()
The component that describes which Entity to propagate this event to next, when propagation is enabled.
Source§impl FromReflect for MouseButtonInputwhere
MouseButtonInput: Any + Send + Sync,
MouseButton: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromReflect for MouseButtonInputwhere
MouseButtonInput: Any + Send + Sync,
MouseButton: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
Constructs a concrete instance of
Self
from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Attempts to downcast the given value to
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl GetTypeRegistration for MouseButtonInputwhere
MouseButtonInput: Any + Send + Sync,
MouseButton: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetTypeRegistration for MouseButtonInputwhere
MouseButtonInput: Any + Send + Sync,
MouseButton: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
Returns the default
TypeRegistration
for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Registers other types needed by this type. Read more
Source§impl PartialEq for MouseButtonInput
impl PartialEq for MouseButtonInput
Source§impl PartialReflect for MouseButtonInputwhere
MouseButtonInput: Any + Send + Sync,
MouseButton: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl PartialReflect for MouseButtonInputwhere
MouseButtonInput: Any + Send + Sync,
MouseButton: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn clone_value(&self) -> Box<dyn PartialReflect>
fn clone_value(&self) -> Box<dyn PartialReflect>
Clones the value as a
Reflect
trait object. Read moreSource§fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>
Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Self>) -> ReflectOwned
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self: Box<Self>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
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Attempts to cast this type to a boxed, fully-reflected value.
Source§fn try_as_reflect(&self) -> Option<&dyn Reflect>
fn try_as_reflect(&self) -> Option<&dyn Reflect>
Attempts to cast this type to a fully-reflected value.
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fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
Attempts to cast this type to a mutable, fully-reflected value.
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fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>
Casts this type to a boxed, reflected value. Read more
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fn as_partial_reflect(&self) -> &dyn PartialReflect
Casts this type to a reflected value. Read more
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fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect
Casts this type to a mutable, reflected value. Read more
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fn reflect_partial_eq(&self, value: &dyn PartialReflect) -> Option<bool>
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))
Applies a reflected value to this value. Read more
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fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
Source§impl Reflect for MouseButtonInputwhere
MouseButtonInput: Any + Send + Sync,
MouseButton: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Reflect for MouseButtonInputwhere
MouseButtonInput: Any + Send + Sync,
MouseButton: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
Returns the value as a
&mut dyn Any
. Read moreSource§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
Casts this type to a boxed, fully-reflected value.
Source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
Casts this type to a fully-reflected value.
Source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Casts this type to a mutable, fully-reflected value.
Source§impl Serialize for MouseButtonInput
impl Serialize for MouseButtonInput
Source§impl Struct for MouseButtonInputwhere
MouseButtonInput: Any + Send + Sync,
MouseButton: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Struct for MouseButtonInputwhere
MouseButtonInput: Any + Send + Sync,
MouseButton: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn field(&self, name: &str) -> Option<&dyn PartialReflect>
fn field(&self, name: &str) -> Option<&dyn PartialReflect>
Returns a reference to the value of the field named
name
as a &dyn PartialReflect
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fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>
Returns a mutable reference to the value of the field named
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as a
&mut dyn PartialReflect
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fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>
Returns a reference to the value of the field with index
index
as a
&dyn PartialReflect
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fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
Returns a mutable reference to the value of the field with index
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fn name_at(&self, index: usize) -> Option<&str>
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.Source§fn iter_fields(&self) -> FieldIter<'_>
fn iter_fields(&self) -> FieldIter<'_>
Returns an iterator over the values of the reflectable fields for this struct.
Source§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
Clones the struct into a
DynamicStruct
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fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
Will return
None
if TypeInfo
is not available.Source§impl TypePath for MouseButtonInput
impl TypePath for MouseButtonInput
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for MouseButtonInputwhere
MouseButtonInput: Any + Send + Sync,
MouseButton: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Typed for MouseButtonInputwhere
MouseButtonInput: Any + Send + Sync,
MouseButton: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Copy for MouseButtonInput
impl Eq for MouseButtonInput
impl StructuralPartialEq for MouseButtonInput
Auto Trait Implementations§
impl Freeze for MouseButtonInput
impl RefUnwindSafe for MouseButtonInput
impl Send for MouseButtonInput
impl Sync for MouseButtonInput
impl Unpin for MouseButtonInput
impl UnwindSafe for MouseButtonInput
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
Source§fn register_required_components(
components: &mut Components,
storages: &mut Storages,
required_components: &mut RequiredComponents,
)
fn register_required_components( components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, )
Registers components that are required by the components in this
Bundle
.Source§fn get_component_ids(
components: &Components,
ids: &mut impl FnMut(Option<ComponentId>),
)
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