pub struct DespawnChildrenRecursive {
pub entity: Entity,
}
Expand description
Despawns the given entity’s children recursively
Fields§
§entity: Entity
Target entity
Trait Implementations§
Source§impl Command for DespawnChildrenRecursive
impl Command for DespawnChildrenRecursive
Auto Trait Implementations§
impl Freeze for DespawnChildrenRecursive
impl RefUnwindSafe for DespawnChildrenRecursive
impl Send for DespawnChildrenRecursive
impl Sync for DespawnChildrenRecursive
impl Unpin for DespawnChildrenRecursive
impl UnwindSafe for DespawnChildrenRecursive
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
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) to Box<dyn Any>
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then be further downcast
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where ConcreteType
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.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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. Rc<Any>
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.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
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. This is needed since Rust cannot
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’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.