pub struct TextureAtlasSources {
pub texture_ids: HashMap<AssetId<Image>, usize>,
}
Expand description
Stores a mapping from sub texture handles to the related area index.
Generated by TextureAtlasBuilder
.
Fields§
§texture_ids: HashMap<AssetId<Image>, usize>
Maps from a specific image handle to the index in textures
where they can be found.
Implementations§
Source§impl TextureAtlasSources
impl TextureAtlasSources
Sourcepub fn texture_index(&self, texture: impl Into<AssetId<Image>>) -> Option<usize>
pub fn texture_index(&self, texture: impl Into<AssetId<Image>>) -> Option<usize>
Retrieves the texture section index of the given texture
handle.
Sourcepub fn handle(
&self,
layout: Handle<TextureAtlasLayout>,
texture: impl Into<AssetId<Image>>,
) -> Option<TextureAtlas>
pub fn handle( &self, layout: Handle<TextureAtlasLayout>, texture: impl Into<AssetId<Image>>, ) -> Option<TextureAtlas>
Creates a TextureAtlas
handle for the given texture
handle.
Sourcepub fn texture_rect(
&self,
layout: &TextureAtlasLayout,
texture: impl Into<AssetId<Image>>,
) -> Option<URect>
pub fn texture_rect( &self, layout: &TextureAtlasLayout, texture: impl Into<AssetId<Image>>, ) -> Option<URect>
Retrieves the texture section rectangle of the given texture
handle in pixels.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TextureAtlasSources
impl RefUnwindSafe for TextureAtlasSources
impl Send for TextureAtlasSources
impl Sync for TextureAtlasSources
impl Unpin for TextureAtlasSources
impl UnwindSafe for TextureAtlasSources
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