Struct UniformMeshSampler

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pub struct UniformMeshSampler { /* private fields */ }
Available on crate features rand and alloc only.
Expand description

A distribution that caches data to allow fast sampling from a collection of triangles. Generally used through sample or sample_iter.

Example

let faces = Tetrahedron::default().faces();
let sampler = UniformMeshSampler::try_new(faces).unwrap();
let rng = StdRng::seed_from_u64(8765309);
// 50 random points on the tetrahedron:
let samples: Vec<Vec3> = sampler.sample_iter(rng).take(50).collect();

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impl UniformMeshSampler

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pub fn try_new<T: IntoIterator<Item = Triangle3d>>( triangles: T, ) -> Result<Self, WeightedError>

Construct a new UniformMeshSampler from a list of triangles.

Returns an error if the distribution of areas for the collection of triangles could not be formed (most notably if the collection has zero surface area).

Trait Implementations§

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impl Distribution<Vec3> for UniformMeshSampler

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fn sample<R: Rng + ?Sized>(&self, rng: &mut R) -> Vec3

Generate a random value of T, using rng as the source of randomness.
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fn sample_iter<R>(self, rng: R) -> DistIter<Self, R, T>
where R: Rng, Self: Sized,

Create an iterator that generates random values of T, using rng as the source of randomness. Read more
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fn map<F, S>(self, func: F) -> DistMap<Self, F, T, S>
where F: Fn(T) -> S, Self: Sized,

Create a distribution of values of ‘S’ by mapping the output of Self through the closure F Read more

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where T: ?Sized,

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Calls U::from(self).

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type Error = Infallible

The type returned in the event of a conversion error.
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fn vzip(self) -> V