pub fn batch_and_prepare_binned_render_phase<BPI, GFBD>(
    gpu_array_buffer: ResMut<'_, BatchedInstanceBuffer<GFBD::BufferData>>,
    phases: ResMut<'_, ViewBinnedRenderPhases<BPI>>,
    param: StaticSystemParam<'_, '_, GFBD::Param>,
)
Expand description

Creates batches for a render phase that uses bins, when GPU batch data building isn’t in use.