pub fn batch_and_prepare_binned_render_phase<BPI, GFBD>(
gpu_array_buffer: ResMut<'_, BatchedInstanceBuffer<GFBD::BufferData>>,
phases: ResMut<'_, ViewBinnedRenderPhases<BPI>>,
param: StaticSystemParam<'_, '_, GFBD::Param>,
)where
BPI: BinnedPhaseItem,
GFBD: GetFullBatchData,
Expand description
Creates batches for a render phase that uses bins, when GPU batch data building isn’t in use.