pub trait RecordDiagnostics: Send + Sync {
// Required methods
fn record_f32<N>(
&self,
command_encoder: &mut CommandEncoder,
buffer: &BufferSlice<'_>,
name: N,
)
where N: Into<Cow<'static, str>>;
fn record_u32<N>(
&self,
command_encoder: &mut CommandEncoder,
buffer: &BufferSlice<'_>,
name: N,
)
where N: Into<Cow<'static, str>>;
// Provided methods
fn time_span<E, N>(
&self,
encoder: &mut E,
name: N,
) -> TimeSpanGuard<'_, Self, E>
where E: WriteTimestamp,
N: Into<Cow<'static, str>> { ... }
fn pass_span<P, N>(
&self,
pass: &mut P,
name: N,
) -> PassSpanGuard<'_, Self, P>
where P: Pass,
N: Into<Cow<'static, str>> { ... }
}Expand description
Allows recording diagnostic spans.
Required Methods§
Sourcefn record_f32<N>(
&self,
command_encoder: &mut CommandEncoder,
buffer: &BufferSlice<'_>,
name: N,
)
fn record_f32<N>( &self, command_encoder: &mut CommandEncoder, buffer: &BufferSlice<'_>, name: N, )
Reads a f32 from the specified buffer and uploads it as a diagnostic.
The provided buffer slice must be 4 bytes long, and the buffer must have wgpu::BufferUsages::COPY_SRC;
Sourcefn record_u32<N>(
&self,
command_encoder: &mut CommandEncoder,
buffer: &BufferSlice<'_>,
name: N,
)
fn record_u32<N>( &self, command_encoder: &mut CommandEncoder, buffer: &BufferSlice<'_>, name: N, )
Reads a u32 from the specified buffer and uploads it as a diagnostic.
The provided buffer slice must be 4 bytes long, and the buffer must have wgpu::BufferUsages::COPY_SRC;
Provided Methods§
Sourcefn time_span<E, N>(
&self,
encoder: &mut E,
name: N,
) -> TimeSpanGuard<'_, Self, E>
fn time_span<E, N>( &self, encoder: &mut E, name: N, ) -> TimeSpanGuard<'_, Self, E>
Begin a time span, which will record elapsed CPU and GPU time.
Returns a guard, which will panic on drop unless you end the span.
Sourcefn pass_span<P, N>(&self, pass: &mut P, name: N) -> PassSpanGuard<'_, Self, P>
fn pass_span<P, N>(&self, pass: &mut P, name: N) -> PassSpanGuard<'_, Self, P>
Begin a pass span, which will record elapsed CPU and GPU time, as well as pipeline statistics on supported platforms.
Returns a guard, which will panic on drop unless you end the span.
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".