pub type VertexLayoutCache<S> = HashMap<VertexBufferLayout, HashMap<<S as SpecializedMeshPipeline>::Key, CachedRenderPipelineId>>;
Aliased Typeยง
struct VertexLayoutCache<S> { /* private fields */ }
pub type VertexLayoutCache<S> = HashMap<VertexBufferLayout, HashMap<<S as SpecializedMeshPipeline>::Key, CachedRenderPipelineId>>;
struct VertexLayoutCache<S> { /* private fields */ }