pub struct UniformBuffer<B> { /* private fields */ }
Expand description
Uniform buffer wrapper facilitating RW operations
Implementations§
Source§impl<B> UniformBuffer<B>
impl<B> UniformBuffer<B>
pub const fn new(buffer: B) -> Self
pub fn into_inner(self) -> B
Source§impl<B: BufferMut> UniformBuffer<B>
impl<B: BufferMut> UniformBuffer<B>
Source§impl<B: BufferRef> UniformBuffer<B>
impl<B: BufferRef> UniformBuffer<B>
pub fn read<T>(&self, value: &mut T) -> Result<()>
pub fn create<T>(&self) -> Result<T>where
T: ShaderType + CreateFrom,
Trait Implementations§
Source§impl<B> AsMut<B> for UniformBuffer<B>
impl<B> AsMut<B> for UniformBuffer<B>
Source§impl<B> AsRef<B> for UniformBuffer<B>
impl<B> AsRef<B> for UniformBuffer<B>
Auto Trait Implementations§
impl<B> Freeze for UniformBuffer<B>where
B: Freeze,
impl<B> RefUnwindSafe for UniformBuffer<B>where
B: RefUnwindSafe,
impl<B> Send for UniformBuffer<B>where
B: Send,
impl<B> Sync for UniformBuffer<B>where
B: Sync,
impl<B> Unpin for UniformBuffer<B>where
B: Unpin,
impl<B> UnwindSafe for UniformBuffer<B>where
B: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more