pub struct First<N: Copy + RealField> { /* private fields */ }
Expand description
First person view induced by displacement on screen.
Implements Default
and can be created with First::default()
.
All methods except Self::enabled()
must be invoked on matching events fired by your 3D
graphics library of choice.
Implementations§
Source§impl<N: Copy + RealField> First<N>
impl<N: Copy + RealField> First<N>
Sourcepub fn capture(&mut self, yaw_axis: Unit<Vector3<N>>)
pub fn capture(&mut self, yaw_axis: Unit<Vector3<N>>)
Captures current yaw axis when entering first person view.
Sourcepub fn compute(
&self,
vec: &Vector2<N>,
max: &Point2<N>,
) -> Option<(N, N, &Unit<Vector3<N>>)>
pub fn compute( &self, vec: &Vector2<N>, max: &Point2<N>, ) -> Option<(N, N, &Unit<Vector3<N>>)>
Computes pitch and yaw from cursor/finger displacement vector in screen space.
Carries cursor/finger displacements to arcs of the same length on great circles of an
eye-centered trackball with radius of maximum of half the screen’s width and height in
compliance with crate::Orbit
except that its trackball is target-centered.
Trait Implementations§
Auto Trait Implementations§
impl<N> Freeze for First<N>where
N: Freeze,
impl<N> RefUnwindSafe for First<N>where
N: RefUnwindSafe,
impl<N> Send for First<N>
impl<N> Sync for First<N>
impl<N> Unpin for First<N>where
N: Unpin,
impl<N> UnwindSafe for First<N>where
N: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.