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Struct Image

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pub struct Image<N: Copy + RealField> { /* private fields */ }
Expand description

Image as projection of Scope wrt Frame.

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impl<N: Copy + RealField> Image<N>

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pub fn new(frame: &Frame<N>, scope: &Scope<N>, max: Point2<N>) -> Self

Computes initial transformations from frame, scope, and screen’s width and height.

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pub fn compute(&mut self, frame: Frame<N>, scope: Scope<N>) -> Option<bool>

Recomputes only cached matrices whose parameters have changed, see Self::set_compute().

Returns Some(true) on success, Some(false) on failure, and None with no changes.

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pub fn set_compute(&mut self, compute_mat: bool, compute_inv: bool)

Sets whether to compute transformation and inverse transformation with Self::compute().

Default is (true, true).

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pub const fn pos(&self) -> &Point2<N>

Current position in screen space of hovering input or pointing device.

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pub fn set_pos(&mut self, pos: Point2<N>)

Sets current position in screen space of hovering input or pointing device.

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pub const fn max(&self) -> &Point2<N>

Maximum position in screen space as screen’s width and height.

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pub fn set_max(&mut self, max: Point2<N>)

Sets maximum position in screen space as screen’s width and height.

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pub const fn upp(&self) -> N

Cached unit per pixel on focus plane to scale/project positions/vectors onto focus plane.

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pub const fn view_isometry(&self) -> &Isometry3<N>

Cached view isometry.

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pub const fn view(&self) -> &Matrix4<N>

Cached view matrix.

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pub fn compute_view(&mut self, frame: &Frame<N>)

Computes view isometry and matrix from frame wrt camera eye and target.

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pub const fn projection(&self) -> &Matrix4<N>

Cached projection matrix.

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pub fn compute_projection_and_upp(&mut self, zat: N, scope: &Scope<N>)

Computes projection matrix and unit per pixel on focus plane.

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pub const fn transformation(&self) -> &Matrix4<N>

Cached projection view matrix.

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pub fn compute_transformation(&mut self)

Computes projection view matrix.

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pub const fn inverse_transformation(&self) -> &Matrix4<N>

Cached inverse projection view matrix.

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pub fn compute_inverse_transformation(&mut self) -> bool

Computes inverse of projection view matrix.

Returns true on success.

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pub fn clamp_pos_wrt_max(pos: &Point2<N>, max: &Point2<N>) -> Point2<N>

Clamps position in screen space wrt its maximum in screen space.

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pub fn clamp_pos(&self, pos: &Point2<N>) -> Point2<N>

Clamps position in screen space.

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pub fn transform_pos_and_max_wrt_max( pos: &Point2<N>, max: &Point2<N>, ) -> (Point2<N>, Point2<N>)

Transforms position and its maximum from screen to camera space wrt its maximum.

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pub fn transform_pos(&self, pos: &Point2<N>) -> Point2<N>

Transforms position from screen to camera space.

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pub fn transform_vec(pos: &Vector2<N>) -> Vector2<N>

Transforms vector from screen to camera space.

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pub fn project_pos(&self, pos: &Point2<N>) -> Point3<N>

Transforms position from screen to camera space and projects it onto focus plane.

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pub fn project_vec(&self, vec: &Vector2<N>) -> Vector3<N>

Transforms vector from screen to camera space and projects it onto focus plane.

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pub fn cast<M: Copy + RealField>(self) -> Image<M>
where N: SubsetOf<M>,

Casts components to another type, e.g., between f32 and f64.

Trait Implementations§

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impl<N: Clone + Copy + RealField> Clone for Image<N>

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fn clone(&self) -> Image<N>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<N: Debug + Copy + RealField> Debug for Image<N>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de, N> Deserialize<'de> for Image<N>
where N: Deserialize<'de> + Copy + RealField,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<N: PartialEq + Copy + RealField> PartialEq for Image<N>

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fn eq(&self, other: &Image<N>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<N> Serialize for Image<N>
where N: Serialize + Copy + RealField,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<N: Copy + Copy + RealField> Copy for Image<N>

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impl<N: Eq + Copy + RealField> Eq for Image<N>

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impl<N: Copy + RealField> StructuralPartialEq for Image<N>

Auto Trait Implementations§

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impl<N> Freeze for Image<N>
where N: Freeze,

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impl<N> RefUnwindSafe for Image<N>
where N: RefUnwindSafe,

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impl<N> Send for Image<N>

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impl<N> Sync for Image<N>

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impl<N> Unpin for Image<N>
where N: Unpin,

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impl<N> UnwindSafe for Image<N>
where N: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> Scalar for T
where T: 'static + Clone + PartialEq + Debug,