Struct RenderPassColorAttachment

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#[repr(C)]
pub struct RenderPassColorAttachment { pub view: TextureViewId, pub resolve_target: Option<TextureViewId>, pub load_op: LoadOp<Color>, pub store_op: StoreOp, }
Expand description

Describes a color attachment to a render pass.

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§view: TextureViewId

The view to use as an attachment.

§resolve_target: Option<TextureViewId>

The view that will receive the resolved output if multisampling is used.

§load_op: LoadOp<Color>

Operation to perform to the output attachment at the start of a renderpass.

This must be clear if it is the first renderpass rendering to a swap chain image.

§store_op: StoreOp

Operation to perform to the output attachment at the end of a renderpass.

Trait Implementations§

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impl Clone for RenderPassColorAttachment

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fn clone(&self) -> RenderPassColorAttachment

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RenderPassColorAttachment

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for RenderPassColorAttachment

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fn eq(&self, other: &RenderPassColorAttachment) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for RenderPassColorAttachment

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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Calls U::from(self).

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type Owned = T

The resulting type after obtaining ownership.
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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