pub struct NoContext;
Expand description
An empty counter that will always return the value 0
.
This type can be used when constructing version 7 UUIDs. When used to construct a version 7 UUID, the entire counter segment of the UUID will be filled with a random value. This type does not maintain ordering of UUIDs within a millisecond but is efficient.
This type should not be used when constructing version 1 or version 6 UUIDs. When used to construct a version 1 or version 6 UUID, the counter segment will remain zero.
Trait Implementations§
Source§impl ClockSequence for NoContext
impl ClockSequence for NoContext
Source§fn generate_sequence(
&self,
_seconds: u64,
_nanos: u32,
) -> <NoContext as ClockSequence>::Output
fn generate_sequence( &self, _seconds: u64, _nanos: u32, ) -> <NoContext as ClockSequence>::Output
Get the next value in the sequence to feed into a timestamp. Read more
Source§fn usable_bits(&self) -> usize
fn usable_bits(&self) -> usize
The number of usable bits from the least significant bit in the result of
ClockSequence::generate_sequence
or ClockSequence::generate_timestamp_sequence
. Read moreimpl Copy for NoContext
Auto Trait Implementations§
impl Freeze for NoContext
impl RefUnwindSafe for NoContext
impl Send for NoContext
impl Sync for NoContext
impl Unpin for NoContext
impl UnwindSafe for NoContext
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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