Modules§
- blit
- core_2d
- core_3d
- deferred
- experimental
- Experimental rendering features.
- oit
- Order Independent Transparency (OIT) for 3d rendering. See
OrderIndependentTransparencyPlugin
for more details. - prepass
- Run a prepass before the main pass to generate depth, normals, and/or motion vectors textures, sometimes called a thin g-buffer. These textures are useful for various screen-space effects and reducing overdraw in the main pass.
- tonemapping
- upscaling
Structs§
- Core
Pipeline Plugin - Fullscreen
Shader - A shader that renders to the whole screen. Useful for post-processing.
- Skybox
- Adds a skybox to a 3D camera, based on a cubemap texture.