pub struct ComponentHooks { /* private fields */ }Expand description
World-mutating functions that run as part of lifecycle events of a Component.
Hooks are functions that run when a component is added, overwritten, or removed from an entity. These are intended to be used for structural side effects that need to happen when a component is added or removed, and are not intended for general-purpose logic.
For example, you might use a hook to update a cached index when a component is added, to clean up resources when a component is removed, or to keep hierarchical data structures across entities in sync.
This information is stored in the ComponentInfo of the associated component.
There are two ways of configuring hooks for a component:
- Defining the relevant hooks on the
Componentimplementation - Using the
World::register_component_hooksmethod
§Example
use bevy_ecs::prelude::*;
use bevy_platform::collections::HashSet;
#[derive(Component)]
struct MyTrackedComponent;
#[derive(Resource, Default)]
struct TrackedEntities(HashSet<Entity>);
let mut world = World::new();
world.init_resource::<TrackedEntities>();
// No entities with `MyTrackedComponent` have been added yet, so we can safely add component hooks
let mut tracked_component_query = world.query::<&MyTrackedComponent>();
assert!(tracked_component_query.iter(&world).next().is_none());
world.register_component_hooks::<MyTrackedComponent>().on_add(|mut world, context| {
let mut tracked_entities = world.resource_mut::<TrackedEntities>();
tracked_entities.0.insert(context.entity);
});
world.register_component_hooks::<MyTrackedComponent>().on_remove(|mut world, context| {
let mut tracked_entities = world.resource_mut::<TrackedEntities>();
tracked_entities.0.remove(&context.entity);
});
let entity = world.spawn(MyTrackedComponent).id();
let tracked_entities = world.resource::<TrackedEntities>();
assert!(tracked_entities.0.contains(&entity));
world.despawn(entity);
let tracked_entities = world.resource::<TrackedEntities>();
assert!(!tracked_entities.0.contains(&entity));Implementations§
Source§impl ComponentHooks
impl ComponentHooks
Sourcepub fn on_add(
&mut self,
hook: for<'w> fn(DeferredWorld<'w>, HookContext),
) -> &mut ComponentHooks
pub fn on_add( &mut self, hook: for<'w> fn(DeferredWorld<'w>, HookContext), ) -> &mut ComponentHooks
Register a ComponentHook that will be run when this component is added to an entity.
An on_add hook will always run before on_insert hooks. Spawning an entity counts as
adding all of its components.
§Panics
Will panic if the component already has an on_add hook
Sourcepub fn on_insert(
&mut self,
hook: for<'w> fn(DeferredWorld<'w>, HookContext),
) -> &mut ComponentHooks
pub fn on_insert( &mut self, hook: for<'w> fn(DeferredWorld<'w>, HookContext), ) -> &mut ComponentHooks
Register a ComponentHook that will be run when this component is added (with .insert)
or replaced.
An on_insert hook always runs after any on_add hooks (if the entity didn’t already have the component).
§Warning
The hook won’t run if the component is already present and is only mutated, such as in a system via a query. As a result, this needs to be combined with immutable components to serve as a mechanism for reliably updating indexes and other caches.
§Panics
Will panic if the component already has an on_insert hook
Sourcepub fn on_replace(
&mut self,
hook: for<'w> fn(DeferredWorld<'w>, HookContext),
) -> &mut ComponentHooks
pub fn on_replace( &mut self, hook: for<'w> fn(DeferredWorld<'w>, HookContext), ) -> &mut ComponentHooks
Register a ComponentHook that will be run when this component is about to be dropped,
such as being replaced (with .insert) or removed.
If this component is inserted onto an entity that already has it, this hook will run before the value is replaced, allowing access to the previous data just before it is dropped. This hook does not run if the entity did not already have this component.
An on_replace hook always runs before any on_remove hooks (if the component is being removed from the entity).
§Warning
The hook won’t run if the component is already present and is only mutated, such as in a system via a query. As a result, this needs to be combined with immutable components to serve as a mechanism for reliably updating indexes and other caches.
§Panics
Will panic if the component already has an on_replace hook
Sourcepub fn on_remove(
&mut self,
hook: for<'w> fn(DeferredWorld<'w>, HookContext),
) -> &mut ComponentHooks
pub fn on_remove( &mut self, hook: for<'w> fn(DeferredWorld<'w>, HookContext), ) -> &mut ComponentHooks
Register a ComponentHook that will be run when this component is removed from an entity.
Despawning an entity counts as removing all of its components.
§Panics
Will panic if the component already has an on_remove hook
Sourcepub fn on_despawn(
&mut self,
hook: for<'w> fn(DeferredWorld<'w>, HookContext),
) -> &mut ComponentHooks
pub fn on_despawn( &mut self, hook: for<'w> fn(DeferredWorld<'w>, HookContext), ) -> &mut ComponentHooks
Register a ComponentHook that will be run for each component on an entity when it is despawned.
§Panics
Will panic if the component already has an on_despawn hook
Sourcepub fn try_on_add(
&mut self,
hook: for<'w> fn(DeferredWorld<'w>, HookContext),
) -> Option<&mut ComponentHooks>
pub fn try_on_add( &mut self, hook: for<'w> fn(DeferredWorld<'w>, HookContext), ) -> Option<&mut ComponentHooks>
Attempt to register a ComponentHook that will be run when this component is added to an entity.
This is a fallible version of Self::on_add.
Returns None if the component already has an on_add hook.
Sourcepub fn try_on_insert(
&mut self,
hook: for<'w> fn(DeferredWorld<'w>, HookContext),
) -> Option<&mut ComponentHooks>
pub fn try_on_insert( &mut self, hook: for<'w> fn(DeferredWorld<'w>, HookContext), ) -> Option<&mut ComponentHooks>
Attempt to register a ComponentHook that will be run when this component is added (with .insert)
This is a fallible version of Self::on_insert.
Returns None if the component already has an on_insert hook.
Sourcepub fn try_on_replace(
&mut self,
hook: for<'w> fn(DeferredWorld<'w>, HookContext),
) -> Option<&mut ComponentHooks>
pub fn try_on_replace( &mut self, hook: for<'w> fn(DeferredWorld<'w>, HookContext), ) -> Option<&mut ComponentHooks>
Attempt to register a ComponentHook that will be run when this component is replaced (with .insert) or removed
This is a fallible version of Self::on_replace.
Returns None if the component already has an on_replace hook.
Sourcepub fn try_on_remove(
&mut self,
hook: for<'w> fn(DeferredWorld<'w>, HookContext),
) -> Option<&mut ComponentHooks>
pub fn try_on_remove( &mut self, hook: for<'w> fn(DeferredWorld<'w>, HookContext), ) -> Option<&mut ComponentHooks>
Attempt to register a ComponentHook that will be run when this component is removed from an entity.
This is a fallible version of Self::on_remove.
Returns None if the component already has an on_remove hook.
Sourcepub fn try_on_despawn(
&mut self,
hook: for<'w> fn(DeferredWorld<'w>, HookContext),
) -> Option<&mut ComponentHooks>
pub fn try_on_despawn( &mut self, hook: for<'w> fn(DeferredWorld<'w>, HookContext), ) -> Option<&mut ComponentHooks>
Attempt to register a ComponentHook that will be run for each component on an entity when it is despawned.
This is a fallible version of Self::on_despawn.
Returns None if the component already has an on_despawn hook.
Trait Implementations§
Source§impl Clone for ComponentHooks
impl Clone for ComponentHooks
Source§fn clone(&self) -> ComponentHooks
fn clone(&self) -> ComponentHooks
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for ComponentHooks
impl Debug for ComponentHooks
Source§impl Default for ComponentHooks
impl Default for ComponentHooks
Source§fn default() -> ComponentHooks
fn default() -> ComponentHooks
Auto Trait Implementations§
impl Freeze for ComponentHooks
impl RefUnwindSafe for ComponentHooks
impl Send for ComponentHooks
impl Sync for ComponentHooks
impl Unpin for ComponentHooks
impl UnwindSafe for ComponentHooks
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