Struct InfallibleObserverWrapper

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pub struct InfallibleObserverWrapper<E, B, S, Out> { /* private fields */ }
Expand description

A wrapper that converts an observer system that returns () into one that returns Ok(()).

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impl<E, B, S, Out> InfallibleObserverWrapper<E, B, S, Out>

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pub fn new(observer: S) -> InfallibleObserverWrapper<E, B, S, Out>

Create a new InfallibleObserverWrapper.

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impl<E, B, S, Out> System for InfallibleObserverWrapper<E, B, S, Out>
where S: ObserverSystem<E, B, Out>, E: Send + Sync + 'static, B: Bundle, Out: Send + Sync + 'static,

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type In = Trigger<'static, E, B>

The system’s input.
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type Out = Result<(), BevyError>

The system’s output.
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fn name(&self) -> Cow<'static, str>

Returns the system’s name.
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fn component_access(&self) -> &Access<ComponentId>

Returns the system’s component Access.
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fn archetype_component_access(&self) -> &Access<ArchetypeComponentId>

Returns the system’s archetype component Access.
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fn is_send(&self) -> bool

Returns true if the system is Send.
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fn is_exclusive(&self) -> bool

Returns true if the system must be run exclusively.
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fn has_deferred(&self) -> bool

Returns true if system has deferred buffers.
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unsafe fn run_unsafe( &mut self, input: <<InfallibleObserverWrapper<E, B, S, Out> as System>::In as SystemInput>::Inner<'_>, world: UnsafeWorldCell<'_>, ) -> <InfallibleObserverWrapper<E, B, S, Out> as System>::Out

Runs the system with the given input in the world. Unlike System::run, this function can be called in parallel with other systems and may break Rust’s aliasing rules if used incorrectly, making it unsafe to call. Read more
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fn apply_deferred(&mut self, world: &mut World)

Applies any Deferred system parameters (or other system buffers) of this system to the world. Read more
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fn queue_deferred(&mut self, world: DeferredWorld<'_>)

Enqueues any Deferred system parameters (or other system buffers) of this system into the world’s command buffer.
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unsafe fn validate_param_unsafe( &mut self, world: UnsafeWorldCell<'_>, ) -> Result<(), SystemParamValidationError>

Validates that all parameters can be acquired and that system can run without panic. Built-in executors use this to prevent invalid systems from running. Read more
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fn initialize(&mut self, world: &mut World)

Initialize the system.
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fn update_archetype_component_access(&mut self, world: UnsafeWorldCell<'_>)

Update the system’s archetype component Access. Read more
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fn check_change_tick(&mut self, change_tick: Tick)

Checks any Ticks stored on this system and wraps their value if they get too old. Read more
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fn get_last_run(&self) -> Tick

Gets the tick indicating the last time this system ran.
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fn set_last_run(&mut self, last_run: Tick)

Overwrites the tick indicating the last time this system ran. Read more
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fn default_system_sets(&self) -> Vec<Interned<dyn SystemSet>>

Returns the system’s default system sets. Read more
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fn type_id(&self) -> TypeId

Returns the TypeId of the underlying system type.
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fn run( &mut self, input: <Self::In as SystemInput>::Inner<'_>, world: &mut World, ) -> Self::Out

Runs the system with the given input in the world. Read more
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fn run_without_applying_deferred( &mut self, input: <Self::In as SystemInput>::Inner<'_>, world: &mut World, ) -> Self::Out

Runs the system with the given input in the world.
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fn validate_param( &mut self, world: &World, ) -> Result<(), SystemParamValidationError>

Safe version of System::validate_param_unsafe. that runs on exclusive, single-threaded world pointer.

Auto Trait Implementations§

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impl<E, B, S, Out> Freeze for InfallibleObserverWrapper<E, B, S, Out>
where S: Freeze,

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impl<E, B, S, Out> RefUnwindSafe for InfallibleObserverWrapper<E, B, S, Out>

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impl<E, B, S, Out> Send for InfallibleObserverWrapper<E, B, S, Out>
where S: Send, E: Send, B: Send, Out: Send,

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impl<E, B, S, Out> Sync for InfallibleObserverWrapper<E, B, S, Out>
where S: Sync, E: Sync, B: Sync, Out: Sync,

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impl<E, B, S, Out> Unpin for InfallibleObserverWrapper<E, B, S, Out>
where S: Unpin, E: Unpin, B: Unpin, Out: Unpin,

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impl<E, B, S, Out> UnwindSafe for InfallibleObserverWrapper<E, B, S, Out>
where S: UnwindSafe, E: UnwindSafe, B: UnwindSafe, Out: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSend for T
where T: Any + Send,

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fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<E, B, M, S, Out> IntoObserverSystem<E, B, (Fallible, M), Out> for S
where S: IntoSystem<Trigger<'static, E, B>, Out, M> + Send + 'static, <S as IntoSystem<Trigger<'static, E, B>, Out, M>>::System: ObserverSystem<E, B, Out>, E: 'static, B: Bundle,

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type System = <S as IntoSystem<Trigger<'static, E, B>, Out, M>>::System

The type of System that this instance converts into.
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fn into_system( this: S, ) -> <S as IntoObserverSystem<E, B, (Fallible, M), Out>>::System

Turns this value into its corresponding System.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> ConditionalSend for T
where T: Send,

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impl<E, B, Out, T> ObserverSystem<E, B, Out> for T
where E: 'static, B: Bundle, T: System<In = Trigger<'static, E, B>, Out = Out> + Send + 'static,

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impl<T> Settings for T
where T: 'static + Send + Sync,

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,