pub enum TranscodeFormat {
Etc1s,
Uastc(DataFormat),
R8UnormSrgb,
Rg8UnormSrgb,
Rgb8,
}Expand description
Texture data need to be transcoded from this format for use with wgpu.
Variants§
Etc1s
Uastc(DataFormat)
R8UnormSrgb
Has to be transcoded from R8UnormSrgb to R8Unorm for use with wgpu.
Rg8UnormSrgb
Has to be transcoded from Rg8UnormSrgb to R8G8Unorm for use with wgpu.
Rgb8
Has to be transcoded from Rgb8 to Rgba8 for use with wgpu.
Trait Implementations§
Source§impl Clone for TranscodeFormat
impl Clone for TranscodeFormat
Source§fn clone(&self) -> TranscodeFormat
fn clone(&self) -> TranscodeFormat
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TranscodeFormat
impl Debug for TranscodeFormat
impl Copy for TranscodeFormat
Auto Trait Implementations§
impl Freeze for TranscodeFormat
impl RefUnwindSafe for TranscodeFormat
impl Send for TranscodeFormat
impl Sync for TranscodeFormat
impl Unpin for TranscodeFormat
impl UnwindSafe for TranscodeFormat
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
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