pub struct SerializedImage { /* private fields */ }
Expand description
A version of Image
suitable for serializing for short-term transfer.
Image
does not implement Serialize
/ Deserialize
because it is made with the renderer in mind.
It is not a general-purpose image implementation, and its internals are subject to frequent change.
As such, storing an Image
on disk is highly discouraged.
Use an existing image asset format such as .png
instead!
But there are still some valid use cases for serializing an Image
, namely transferring images between processes.
To support this, you can create a SerializedImage
from an Image
with SerializedImage::from_image
,
and then deserialize it with SerializedImage::into_image
.
The caveats are:
- The image representation is not valid across different versions of Bevy.
- This conversion is lossy. The following information is not preserved:
- texture descriptor and texture view descriptor labels
- texture descriptor view formats
Implementations§
Source§impl SerializedImage
impl SerializedImage
Sourcepub fn from_image(image: Image) -> SerializedImage
pub fn from_image(image: Image) -> SerializedImage
Creates a new SerializedImage
from an Image
.
Sourcepub fn into_image(self) -> Image
pub fn into_image(self) -> Image
Create an Image
from a SerializedImage
.
Trait Implementations§
Source§impl Clone for SerializedImage
impl Clone for SerializedImage
Source§fn clone(&self) -> SerializedImage
fn clone(&self) -> SerializedImage
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for SerializedImage
impl Debug for SerializedImage
Source§impl<'de> Deserialize<'de> for SerializedImage
impl<'de> Deserialize<'de> for SerializedImage
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<SerializedImage, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<SerializedImage, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Serialize for SerializedImage
impl Serialize for SerializedImage
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations§
impl Freeze for SerializedImage
impl RefUnwindSafe for SerializedImage
impl Send for SerializedImage
impl Sync for SerializedImage
impl Unpin for SerializedImage
impl UnwindSafe for SerializedImage
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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T: Clone,
impl<T> CloneToUninit for Twhere
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
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(where Trait: Downcast
) to Box<dyn Any>
, which can then be
downcast
into Box<dyn ConcreteType>
where ConcreteType
implements Trait
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Converts
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