pub struct RenderClusteredDecal { /* private fields */ }Expand description
The GPU data structure that stores information about each decal.
Trait Implementations§
Source§impl Clone for RenderClusteredDecal
impl Clone for RenderClusteredDecal
Source§fn clone(&self) -> RenderClusteredDecal
fn clone(&self) -> RenderClusteredDecal
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl CreateFrom for RenderClusteredDecalwhere
RenderClusteredDecal: ShaderType<ExtraMetadata = StructMetadata<5>>,
Mat4: for<'__> CreateFrom,
u32: for<'__> CreateFrom + for<'__> CreateFrom + for<'__> CreateFrom + for<'__> CreateFrom,
impl CreateFrom for RenderClusteredDecalwhere
RenderClusteredDecal: ShaderType<ExtraMetadata = StructMetadata<5>>,
Mat4: for<'__> CreateFrom,
u32: for<'__> CreateFrom + for<'__> CreateFrom + for<'__> CreateFrom + for<'__> CreateFrom,
fn create_from<B>(reader: &mut Reader<B>) -> RenderClusteredDecalwhere
B: BufferRef,
Source§impl Default for RenderClusteredDecal
impl Default for RenderClusteredDecal
Source§fn default() -> RenderClusteredDecal
fn default() -> RenderClusteredDecal
Returns the “default value” for a type. Read more
Source§impl ReadFrom for RenderClusteredDecalwhere
RenderClusteredDecal: ShaderType<ExtraMetadata = StructMetadata<5>>,
Mat4: for<'__> ReadFrom,
u32: for<'__> ReadFrom + for<'__> ReadFrom + for<'__> ReadFrom + for<'__> ReadFrom,
impl ReadFrom for RenderClusteredDecalwhere
RenderClusteredDecal: ShaderType<ExtraMetadata = StructMetadata<5>>,
Mat4: for<'__> ReadFrom,
u32: for<'__> ReadFrom + for<'__> ReadFrom + for<'__> ReadFrom + for<'__> ReadFrom,
Source§impl ShaderSize for RenderClusteredDecal
impl ShaderSize for RenderClusteredDecal
Source§const SHADER_SIZE: NonZero<u64> = _
const SHADER_SIZE: NonZero<u64> = _
Represents WGSL Size (equivalent to
ShaderType::min_size)Source§impl ShaderType for RenderClusteredDecal
impl ShaderType for RenderClusteredDecal
Source§fn assert_uniform_compat()
fn assert_uniform_compat()
Asserts that
Self meets the requirements of the
uniform address space restrictions on stored values and the
uniform address space layout constraints Read moreSource§impl WriteInto for RenderClusteredDecalwhere
RenderClusteredDecal: ShaderType<ExtraMetadata = StructMetadata<5>>,
Mat4: for<'__> WriteInto,
u32: for<'__> WriteInto + for<'__> WriteInto + for<'__> WriteInto + for<'__> WriteInto,
impl WriteInto for RenderClusteredDecalwhere
RenderClusteredDecal: ShaderType<ExtraMetadata = StructMetadata<5>>,
Mat4: for<'__> WriteInto,
u32: for<'__> WriteInto + for<'__> WriteInto + for<'__> WriteInto + for<'__> WriteInto,
fn write_into<B>(&self, writer: &mut Writer<B>)where
B: BufferMut,
impl Copy for RenderClusteredDecal
impl Pod for RenderClusteredDecal
Auto Trait Implementations§
impl Freeze for RenderClusteredDecal
impl RefUnwindSafe for RenderClusteredDecal
impl Send for RenderClusteredDecal
impl Sync for RenderClusteredDecal
impl Unpin for RenderClusteredDecal
impl UnwindSafe for RenderClusteredDecal
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
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T: Clone,
impl<T> CloneToUninit for Twhere
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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