pub struct MeshExtractionSystems;Expand description
A SystemSet that encompasses both extract_meshes_for_cpu_building
and extract_meshes_for_gpu_building.
Trait Implementations§
Source§impl Clone for MeshExtractionSystems
impl Clone for MeshExtractionSystems
Source§fn clone(&self) -> MeshExtractionSystems
fn clone(&self) -> MeshExtractionSystems
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MeshExtractionSystems
impl Debug for MeshExtractionSystems
Source§impl Hash for MeshExtractionSystems
impl Hash for MeshExtractionSystems
Source§impl PartialEq for MeshExtractionSystems
impl PartialEq for MeshExtractionSystems
Source§impl SystemSet for MeshExtractionSystems
impl SystemSet for MeshExtractionSystems
Source§fn system_type(&self) -> Option<TypeId>
fn system_type(&self) -> Option<TypeId>
Returns
Some if this system set is a SystemTypeSet.Source§fn is_anonymous(&self) -> bool
fn is_anonymous(&self) -> bool
Returns
true if this system set is an AnonymousSet.impl Eq for MeshExtractionSystems
impl StructuralPartialEq for MeshExtractionSystems
Auto Trait Implementations§
impl Freeze for MeshExtractionSystems
impl RefUnwindSafe for MeshExtractionSystems
impl Send for MeshExtractionSystems
impl Sync for MeshExtractionSystems
impl Unpin for MeshExtractionSystems
impl UnwindSafe for MeshExtractionSystems
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
T: ?Sized,
impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
T: ?Sized,
Source§impl<T> Identity for Twhere
T: ?Sized,
impl<T> Identity for Twhere
T: ?Sized,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
Source§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.
Source§impl<S> IntoScheduleConfigs<Interned<dyn SystemSet>, ()> for Swhere
S: SystemSet,
impl<S> IntoScheduleConfigs<Interned<dyn SystemSet>, ()> for Swhere
S: SystemSet,
Source§fn into_configs(self) -> ScheduleConfigs<Interned<dyn SystemSet>>
fn into_configs(self) -> ScheduleConfigs<Interned<dyn SystemSet>>
Convert into a
ScheduleConfigs.Source§fn in_set(self, set: impl SystemSet) -> ScheduleConfigs<T>
fn in_set(self, set: impl SystemSet) -> ScheduleConfigs<T>
Add these systems to the provided
set.Source§fn before<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
fn before<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
Source§fn after<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
fn after<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
Source§fn before_ignore_deferred<M>(
self,
set: impl IntoSystemSet<M>,
) -> ScheduleConfigs<T>
fn before_ignore_deferred<M>( self, set: impl IntoSystemSet<M>, ) -> ScheduleConfigs<T>
Run before all systems in
set. Read moreSource§fn after_ignore_deferred<M>(
self,
set: impl IntoSystemSet<M>,
) -> ScheduleConfigs<T>
fn after_ignore_deferred<M>( self, set: impl IntoSystemSet<M>, ) -> ScheduleConfigs<T>
Run after all systems in
set. Read moreSource§fn distributive_run_if<M>(
self,
condition: impl SystemCondition<M> + Clone,
) -> ScheduleConfigs<T>
fn distributive_run_if<M>( self, condition: impl SystemCondition<M> + Clone, ) -> ScheduleConfigs<T>
Add a run condition to each contained system. Read more
Source§fn run_if<M>(self, condition: impl SystemCondition<M>) -> ScheduleConfigs<T>
fn run_if<M>(self, condition: impl SystemCondition<M>) -> ScheduleConfigs<T>
Source§fn ambiguous_with<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
fn ambiguous_with<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
Suppress warnings and errors that would result from these systems having ambiguities
(conflicting access but indeterminate order) with systems in
set.Source§fn ambiguous_with_all(self) -> ScheduleConfigs<T>
fn ambiguous_with_all(self) -> ScheduleConfigs<T>
Suppress warnings and errors that would result from these systems having ambiguities
(conflicting access but indeterminate order) with any other system.
Source§fn chain(self) -> ScheduleConfigs<T>
fn chain(self) -> ScheduleConfigs<T>
Treat this collection as a sequence of systems. Read more
Source§fn chain_ignore_deferred(self) -> ScheduleConfigs<T>
fn chain_ignore_deferred(self) -> ScheduleConfigs<T>
Treat this collection as a sequence of systems. Read more
Source§impl<S> IntoSystemSet<()> for Swhere
S: SystemSet,
impl<S> IntoSystemSet<()> for Swhere
S: SystemSet,
Source§impl<T> TypeData for T
impl<T> TypeData for T
Source§fn clone_type_data(&self) -> Box<dyn TypeData>
fn clone_type_data(&self) -> Box<dyn TypeData>
Creates a type-erased clone of this value.