pub struct ViewPhaseBinUnpackingBindGroups { /* private fields */ }Expand description
The bind groups for the unpack_bins shader for a single (view, phase)
combination.
Trait Implementations§
Source§impl Clone for ViewPhaseBinUnpackingBindGroups
impl Clone for ViewPhaseBinUnpackingBindGroups
Source§fn clone(&self) -> ViewPhaseBinUnpackingBindGroups
fn clone(&self) -> ViewPhaseBinUnpackingBindGroups
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl !RefUnwindSafe for ViewPhaseBinUnpackingBindGroups
impl !UnwindSafe for ViewPhaseBinUnpackingBindGroups
impl Freeze for ViewPhaseBinUnpackingBindGroups
impl Send for ViewPhaseBinUnpackingBindGroups
impl Sync for ViewPhaseBinUnpackingBindGroups
impl Unpin for ViewPhaseBinUnpackingBindGroups
impl UnsafeUnpin for ViewPhaseBinUnpackingBindGroups
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
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