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Module effect_stack

Module effect_stack 

Source
Expand description

Miscellaneous built-in postprocessing effects.

Includes:

  • Chromatic Aberration
  • Lens Distortion
  • Vignette

Structs§

ChromaticAberration
Adds colored fringes to the edges of objects in the scene.
ChromaticAberrationUniform
The on-GPU version of the ChromaticAberration settings.
EffectStackPlugin
A plugin that implements a built-in postprocessing stack with some common effects.
LensDistortion
Simulates the warping of the image caused by real-world camera lenses.
LensDistortionUniform
The on-GPU version of the LensDistortion settings.
PostProcessingPipeline
GPU pipeline data for the built-in postprocessing stack.
PostProcessingPipelineId
A component attached to cameras in the render world that stores the specialized pipeline ID for the built-in postprocessing stack.
PostProcessingPipelineKey
A key that uniquely identifies a built-in postprocessing pipeline.
PostProcessingUniformBufferOffsets
A component, part of the render world, that stores the appropriate byte offset within the PostProcessingUniformBuffers for the camera it’s attached to.
PostProcessingUniformBuffers
A resource, part of the render world, that stores the uniform buffers for post-processing effects.
Vignette
Adds a gradual shading effect to the edges of the screen, drawing focus towards the center.
VignetteUniform
The on-GPU version of the Vignette settings.