pub struct LensDistortion {
pub intensity: f32,
pub scale: f32,
pub multiplier: Vec2,
pub center: Vec2,
pub edge_curvature: f32,
}Expand description
Simulates the warping of the image caused by real-world camera lenses.
[Lens distortion] simulates the imperfections of optical systems, where straight lines in the real world appear curved in the image. This effect is commonly used to create a sense of unease or disorientation, to mimic specific camera equipment, or to enhance the scale and immersion of scenes.
Bevy’s implementation is based on a simplified special case of the Brown-Conrady model, where p₁ = p₂ = 0 and control is retained only for k1 and k2.
Fields§
§intensity: f32The overall strength of the distortion effect.
Positive values typically produce barrel distortion (bulging outwards),
while negative values produce pincushion distortion (pinching inwards).
This corresponds roughly to the radial distortion coefficient k1
in the simplified model.
The default value is 0.5.
scale: f32A global scale factor applied to the final distorted image.
Strong distortion pushes pixels away from the center or pulls them in, resulting in visible stretching artifacts at the screen edges. Increasing this value zooms in to crop out these extreme edge artifacts, ensuring the screen remains fully covered at the cost of a tighter field of view.
The default value is 1.0(No zoom).
multiplier: Vec2A multiplier that determines how the distortion scales along the X and Y axes.
By default, this should be Vec2::ONE for uniform radial distortion.
Modifying these values allows for anamorphic-like effects where the distortion
is stronger on one axis than the other. When a component of multiplier is set to 0.0,
no distortion effect is applied.
The default value is Vec2::ONE
center: Vec2The center point of the distortion effect in UV space [0.0, 1.0].
Distortion radiates outward or inward from this point.
The default value is Vec2::splat(0.5)
edge_curvature: f32Controls the sharpness of the distortion curve near the screen edges.
edge_curvature provides indirect control over the k2 parameter.
The reason for indirect control is that k1 and k2 are typically correlated.
If k2 did not vary with k1, it would easily cause visual jumping when intensity
transitions from positive to negative.
For a simple and natural look in most cases, we recommend setting edge_curvature to 0.0.
The default value is 0.0.
Trait Implementations§
Source§impl Clone for LensDistortion
impl Clone for LensDistortion
Source§fn clone(&self) -> LensDistortion
fn clone(&self) -> LensDistortion
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Component for LensDistortion
impl Component for LensDistortion
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
Source§type Mutability = Mutable
type Mutability = Mutable
Component<Mutability = Mutable>,
while immutable components will instead have Component<Mutability = Immutable>. Read moreSource§fn register_required_components(
_requiree: ComponentId,
required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Source§fn relationship_accessor() -> Option<ComponentRelationshipAccessor<LensDistortion>>
fn relationship_accessor() -> Option<ComponentRelationshipAccessor<LensDistortion>>
ComponentRelationshipAccessor required for working with relationships in dynamic contexts. Read moreSource§fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_discard() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_discard() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
E: EntityMapper,
fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
E: EntityMapper,
EntityMapper. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§impl Default for LensDistortion
impl Default for LensDistortion
Source§fn default() -> LensDistortion
fn default() -> LensDistortion
Source§impl ExtractComponent for LensDistortion
impl ExtractComponent for LensDistortion
Source§type QueryData = &'static LensDistortion
type QueryData = &'static LensDistortion
ReadOnlyQueryData to fetch the components to extract.Source§type QueryFilter = With<LensDistortion>
type QueryFilter = With<LensDistortion>
Source§type Out = LensDistortion
type Out = LensDistortion
ExtractComponent::extract_component. Read moreSource§fn extract_component(
lens_distortion: <<LensDistortion as ExtractComponent>::QueryData as QueryData>::Item<'_, '_>,
) -> Option<<LensDistortion as ExtractComponent>::Out>
fn extract_component( lens_distortion: <<LensDistortion as ExtractComponent>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<LensDistortion as ExtractComponent>::Out>
Source§impl FromReflect for LensDistortion
impl FromReflect for LensDistortion
Source§fn from_reflect(
reflect: &(dyn PartialReflect + 'static),
) -> Option<LensDistortion>
fn from_reflect( reflect: &(dyn PartialReflect + 'static), ) -> Option<LensDistortion>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetTypeRegistration for LensDistortion
impl GetTypeRegistration for LensDistortion
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl PartialReflect for LensDistortion
impl PartialReflect for LensDistortion
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn try_apply(
&mut self,
value: &(dyn PartialReflect + 'static),
) -> Result<(), ApplyError>
fn try_apply( &mut self, value: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<LensDistortion>) -> ReflectOwned
fn reflect_owned(self: Box<LensDistortion>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<LensDistortion>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<LensDistortion>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Source§fn into_partial_reflect(self: Box<LensDistortion>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<LensDistortion>) -> Box<dyn PartialReflect>
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
Source§fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
Source§fn reflect_partial_eq(
&self,
value: &(dyn PartialReflect + 'static),
) -> Option<bool>
fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>
Source§fn reflect_partial_cmp(
&self,
value: &(dyn PartialReflect + 'static),
) -> Option<Ordering>
fn reflect_partial_cmp( &self, value: &(dyn PartialReflect + 'static), ) -> Option<Ordering>
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fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))
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fn to_dynamic(&self) -> Box<dyn PartialReflect>
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fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
PartialReflect, combines reflect_clone and
take in a useful fashion, automatically constructing an appropriate
ReflectCloneError if the downcast fails.Source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl Reflect for LensDistortion
impl Reflect for LensDistortion
Source§fn into_any(self: Box<LensDistortion>) -> Box<dyn Any>
fn into_any(self: Box<LensDistortion>) -> Box<dyn Any>
Box<dyn Any>. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<LensDistortion>) -> Box<dyn Reflect>
fn into_reflect(self: Box<LensDistortion>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Source§impl Struct for LensDistortion
impl Struct for LensDistortion
Source§fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
name as a &dyn PartialReflect.Source§fn field_mut(
&mut self,
name: &str,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_mut( &mut self, name: &str, ) -> Option<&mut (dyn PartialReflect + 'static)>
name as a
&mut dyn PartialReflect.Source§fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
index as a
&dyn PartialReflect.Source§fn field_at_mut(
&mut self,
index: usize,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_at_mut( &mut self, index: usize, ) -> Option<&mut (dyn PartialReflect + 'static)>
index
as a &mut dyn PartialReflect.Source§fn index_of_name(&self, name: &str) -> Option<usize>
fn index_of_name(&self, name: &str) -> Option<usize>
Source§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
Source§fn to_dynamic_struct(&self) -> DynamicStruct
fn to_dynamic_struct(&self) -> DynamicStruct
DynamicStruct from this struct.Source§fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
None if TypeInfo is not available.Source§impl SyncComponent for LensDistortion
impl SyncComponent for LensDistortion
Source§type Target = LensDistortion
type Target = LensDistortion
Source§impl TypePath for LensDistortion
impl TypePath for LensDistortion
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Auto Trait Implementations§
impl Freeze for LensDistortion
impl RefUnwindSafe for LensDistortion
impl Send for LensDistortion
impl Sync for LensDistortion
impl Unpin for LensDistortion
impl UnsafeUnpin for LensDistortion
impl UnwindSafe for LensDistortion
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