#[repr(C)]pub enum SamplerBindingType {
Filtering = 0,
NonFiltering = 1,
Comparison = 2,
}Expand description
Specific type of a sampler binding.
For use in BindingType::Sampler.
Corresponds to WebGPU GPUSamplerBindingType.
Variants§
Filtering = 0
The sampling result is produced based on more than a single color sample from a texture, e.g. when bilinear interpolation is enabled.
NonFiltering = 1
The sampling result is produced based on a single color sample from a texture.
Comparison = 2
Use as a comparison sampler instead of a normal sampler. For more info take a look at the analogous functionality in OpenGL: https://www.khronos.org/opengl/wiki/Sampler_Object#Comparison_mode.
Trait Implementations§
Source§impl Clone for SamplerBindingType
impl Clone for SamplerBindingType
Source§fn clone(&self) -> SamplerBindingType
fn clone(&self) -> SamplerBindingType
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SamplerBindingType
impl Debug for SamplerBindingType
Source§impl<'de> Deserialize<'de> for SamplerBindingType
impl<'de> Deserialize<'de> for SamplerBindingType
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<SamplerBindingType, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<SamplerBindingType, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl From<SamplerBindingType> for BindlessResourceType
impl From<SamplerBindingType> for BindlessResourceType
Source§fn from(sampler_binding_type: SamplerBindingType) -> BindlessResourceType
fn from(sampler_binding_type: SamplerBindingType) -> BindlessResourceType
Converts to this type from the input type.
Source§impl Hash for SamplerBindingType
impl Hash for SamplerBindingType
Source§impl PartialEq for SamplerBindingType
impl PartialEq for SamplerBindingType
Source§impl Serialize for SamplerBindingType
impl Serialize for SamplerBindingType
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Copy for SamplerBindingType
impl Eq for SamplerBindingType
impl StructuralPartialEq for SamplerBindingType
Auto Trait Implementations§
impl Freeze for SamplerBindingType
impl RefUnwindSafe for SamplerBindingType
impl Send for SamplerBindingType
impl Sync for SamplerBindingType
impl Unpin for SamplerBindingType
impl UnwindSafe for SamplerBindingType
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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T: Any,
impl<T> Downcast for Twhere
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fn into_any(self: Box<T>) -> Box<dyn Any>
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