pub enum SpriteSystems {
ExtractSprites,
ComputeSlices,
}Expand description
System set for sprite rendering.
Variants§
Trait Implementations§
Source§impl Clone for SpriteSystems
impl Clone for SpriteSystems
Source§fn clone(&self) -> SpriteSystems
fn clone(&self) -> SpriteSystems
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SpriteSystems
impl Debug for SpriteSystems
Source§impl Hash for SpriteSystems
impl Hash for SpriteSystems
Source§impl PartialEq for SpriteSystems
impl PartialEq for SpriteSystems
Source§impl SystemSet for SpriteSystems
impl SystemSet for SpriteSystems
Source§fn system_type(&self) -> Option<TypeId>
fn system_type(&self) -> Option<TypeId>
Returns
Some if this system set is a SystemTypeSet.Source§fn is_anonymous(&self) -> bool
fn is_anonymous(&self) -> bool
Returns
true if this system set is an AnonymousSet.impl Eq for SpriteSystems
impl StructuralPartialEq for SpriteSystems
Auto Trait Implementations§
impl Freeze for SpriteSystems
impl RefUnwindSafe for SpriteSystems
impl Send for SpriteSystems
impl Sync for SpriteSystems
impl Unpin for SpriteSystems
impl UnwindSafe for SpriteSystems
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Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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Source§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.
Source§impl<S> IntoScheduleConfigs<Interned<dyn SystemSet>, ()> for Swhere
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Source§fn into_configs(self) -> ScheduleConfigs<Interned<dyn SystemSet>>
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fn before<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
Source§fn after<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
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Source§fn before_ignore_deferred<M>(
self,
set: impl IntoSystemSet<M>,
) -> ScheduleConfigs<T>
fn before_ignore_deferred<M>( self, set: impl IntoSystemSet<M>, ) -> ScheduleConfigs<T>
Run before all systems in
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fn after_ignore_deferred<M>( self, set: impl IntoSystemSet<M>, ) -> ScheduleConfigs<T>
Run after all systems in
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self,
condition: impl SystemCondition<M> + Clone,
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fn distributive_run_if<M>( self, condition: impl SystemCondition<M> + Clone, ) -> ScheduleConfigs<T>
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Suppress warnings and errors that would result from these systems having ambiguities
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fn ambiguous_with_all(self) -> ScheduleConfigs<T>
Suppress warnings and errors that would result from these systems having ambiguities
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Source§fn chain(self) -> ScheduleConfigs<T>
fn chain(self) -> ScheduleConfigs<T>
Treat this collection as a sequence of systems. Read more
Source§fn chain_ignore_deferred(self) -> ScheduleConfigs<T>
fn chain_ignore_deferred(self) -> ScheduleConfigs<T>
Treat this collection as a sequence of systems. Read more
Source§impl<S> IntoSystemSet<()> for Swhere
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Source§impl<T> TypeData for T
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Source§fn clone_type_data(&self) -> Box<dyn TypeData>
fn clone_type_data(&self) -> Box<dyn TypeData>
Creates a type-erased clone of this value.