pub struct LayoutNode { /* private fields */ }Trait Implementations§
Source§impl Clone for LayoutNode
impl Clone for LayoutNode
Source§fn clone(&self) -> LayoutNode
fn clone(&self) -> LayoutNode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for LayoutNode
impl Debug for LayoutNode
Source§impl From<NodeId> for LayoutNode
impl From<NodeId> for LayoutNode
Source§fn from(value: NodeId) -> LayoutNode
fn from(value: NodeId) -> LayoutNode
Converts to this type from the input type.
Source§impl PartialEq for LayoutNode
impl PartialEq for LayoutNode
impl Copy for LayoutNode
impl Eq for LayoutNode
impl StructuralPartialEq for LayoutNode
Auto Trait Implementations§
impl Freeze for LayoutNode
impl RefUnwindSafe for LayoutNode
impl Send for LayoutNode
impl Sync for LayoutNode
impl Unpin for LayoutNode
impl UnwindSafe for LayoutNode
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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