pub struct Update;
Expand description
The schedule that contains app logic. Ideally containing anything that must run once per render frame, such as UI.
See the Main
schedule for some details about how schedules are run.
Trait Implementations§
Source§impl ScheduleLabel for Update
impl ScheduleLabel for Update
impl Eq for Update
impl StructuralPartialEq for Update
Auto Trait Implementations§
impl Freeze for Update
impl RefUnwindSafe for Update
impl Send for Update
impl Sync for Update
impl Unpin for Update
impl UnwindSafe for Update
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
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