pub enum LoadState {
NotLoaded,
Loading,
Loaded,
Failed(Arc<AssetLoadError>),
}
Expand description
The load state of an asset.
Variants§
NotLoaded
The asset has not started loading yet
Loading
The asset is in the process of loading.
Loaded
The asset has been loaded and has been added to the World
Failed(Arc<AssetLoadError>)
The asset failed to load. The underlying AssetLoadError
is
referenced by Arc
clones in all related DependencyLoadState
s
and RecursiveDependencyLoadState
s in the asset’s dependency tree.
Implementations§
Source§impl LoadState
impl LoadState
Sourcepub fn is_loading(&self) -> bool
pub fn is_loading(&self) -> bool
Returns true
if this instance is LoadState::Loading
Sourcepub fn is_loaded(&self) -> bool
pub fn is_loaded(&self) -> bool
Returns true
if this instance is LoadState::Loaded
Sourcepub fn is_failed(&self) -> bool
pub fn is_failed(&self) -> bool
Returns true
if this instance is LoadState::Failed
Trait Implementations§
Source§impl Component for LoadState
impl Component for LoadState
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
A constant indicating the storage type used for this component.
Source§fn register_required_components(
requiree: ComponentId,
components: &mut Components,
storages: &mut Storages,
required_components: &mut RequiredComponents,
inheritance_depth: u16,
)
fn register_required_components( requiree: ComponentId, components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, inheritance_depth: u16, )
Registers required components.
Source§fn register_component_hooks(hooks: &mut ComponentHooks)
fn register_component_hooks(hooks: &mut ComponentHooks)
Called when registering this component, allowing mutable access to its
ComponentHooks
.Auto Trait Implementations§
impl Freeze for LoadState
impl !RefUnwindSafe for LoadState
impl Send for LoadState
impl Sync for LoadState
impl Unpin for LoadState
impl !UnwindSafe for LoadState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
Source§fn register_required_components(
components: &mut Components,
storages: &mut Storages,
required_components: &mut RequiredComponents,
)
fn register_required_components( components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, )
Registers components that are required by the components in this
Bundle
.Source§fn get_component_ids(
components: &Components,
ids: &mut impl FnMut(Option<ComponentId>),
)
fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
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can
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fn as_any(&self) -> &(dyn Any + 'static)
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impl<T> DowncastSync for T
Source§impl<C> DynamicBundle for Cwhere
C: Component,
impl<C> DynamicBundle for Cwhere
C: Component,
fn get_components(self, func: &mut impl FnMut(StorageType, OwningPtr<'_>))
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
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Converts self
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self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
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