pub struct SpawnRelatedBundle<R: Relationship, L: SpawnableList<R>> { /* private fields */ }
Expand description
A Bundle
that:
- Contains a
RelationshipTarget
component (associated with the givenRelationship
). This reserves space for theSpawnableList
. - Spawns a
SpawnableList
of related entities with a givenRelationship
.
This is intended to be created using SpawnRelated
.
Trait Implementations§
Source§impl<R: Relationship, L: SpawnableList<R> + Send + Sync + 'static> Bundle for SpawnRelatedBundle<R, L>
impl<R: Relationship, L: SpawnableList<R> + Send + Sync + 'static> Bundle for SpawnRelatedBundle<R, L>
Source§fn get_component_ids(
components: &Components,
ids: &mut impl FnMut(Option<ComponentId>),
)
fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )
Source§fn register_required_components(
components: &mut ComponentsRegistrator<'_>,
required_components: &mut RequiredComponents,
)
fn register_required_components( components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, )
Registers components that are required by the components in this
Bundle
.Source§impl<R: Relationship, L: SpawnableList<R>> BundleEffect for SpawnRelatedBundle<R, L>
impl<R: Relationship, L: SpawnableList<R>> BundleEffect for SpawnRelatedBundle<R, L>
Source§fn apply(self, entity: &mut EntityWorldMut<'_>)
fn apply(self, entity: &mut EntityWorldMut<'_>)
Applies this effect to the given
entity
.Source§impl<R: Relationship, L: SpawnableList<R>> DynamicBundle for SpawnRelatedBundle<R, L>
impl<R: Relationship, L: SpawnableList<R>> DynamicBundle for SpawnRelatedBundle<R, L>
Source§type Effect = SpawnRelatedBundle<R, L>
type Effect = SpawnRelatedBundle<R, L>
An operation on the entity that happens after inserting this bundle.
Auto Trait Implementations§
impl<R, L> Freeze for SpawnRelatedBundle<R, L>where
L: Freeze,
impl<R, L> RefUnwindSafe for SpawnRelatedBundle<R, L>where
L: RefUnwindSafe,
R: RefUnwindSafe,
impl<R, L> Send for SpawnRelatedBundle<R, L>where
L: Send,
impl<R, L> Sync for SpawnRelatedBundle<R, L>where
L: Sync,
impl<R, L> Unpin for SpawnRelatedBundle<R, L>
impl<R, L> UnwindSafe for SpawnRelatedBundle<R, L>where
L: UnwindSafe,
R: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
, which can then be
downcast
into Box<dyn ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
, which can then be further
downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.