pub struct TextureAtlas {
pub layout: Handle<TextureAtlasLayout>,
pub index: usize,
}Expand description
An index into a TextureAtlasLayout, which corresponds to a specific section of a texture.
It stores a handle to TextureAtlasLayout and the index of the current section of the atlas.
The texture atlas contains various sections of a given texture, allowing users to have a single
image file for either sprite animation or global mapping.
You can change the texture index of the atlas to animate the sprite or display only a section of the texture
for efficient rendering of related game objects.
Check the following examples for usage:
Fields§
§layout: Handle<TextureAtlasLayout>Texture atlas layout handle
index: usizeTexture atlas section index
Implementations§
Source§impl TextureAtlas
impl TextureAtlas
Sourcepub fn texture_rect(
&self,
texture_atlases: &Assets<TextureAtlasLayout>,
) -> Option<URect>
pub fn texture_rect( &self, texture_atlases: &Assets<TextureAtlasLayout>, ) -> Option<URect>
Retrieves the current texture URect of the sprite sheet according to the section index
Sourcepub fn with_index(self, index: usize) -> Self
pub fn with_index(self, index: usize) -> Self
Returns this TextureAtlas with the specified index.
Sourcepub fn with_layout(self, layout: Handle<TextureAtlasLayout>) -> Self
pub fn with_layout(self, layout: Handle<TextureAtlasLayout>) -> Self
Returns this TextureAtlas with the specified TextureAtlasLayout handle.
Trait Implementations§
Source§impl Clone for TextureAtlas
impl Clone for TextureAtlas
Source§fn clone(&self) -> TextureAtlas
fn clone(&self) -> TextureAtlas
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for TextureAtlas
impl Debug for TextureAtlas
Source§impl Default for TextureAtlas
impl Default for TextureAtlas
Source§fn default() -> TextureAtlas
fn default() -> TextureAtlas
impl Eq for TextureAtlas
Source§impl From<Handle<TextureAtlasLayout>> for TextureAtlas
impl From<Handle<TextureAtlasLayout>> for TextureAtlas
Source§fn from(texture_atlas: Handle<TextureAtlasLayout>) -> Self
fn from(texture_atlas: Handle<TextureAtlasLayout>) -> Self
Source§impl FromReflect for TextureAtlas
impl FromReflect for TextureAtlas
Source§fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl FromTemplate for TextureAtlas
impl FromTemplate for TextureAtlas
Source§type Template = TextureAtlasTemplate
type Template = TextureAtlasTemplate
Template for this type.Source§impl GetTypeRegistration for TextureAtlas
impl GetTypeRegistration for TextureAtlas
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl Hash for TextureAtlas
impl Hash for TextureAtlas
Source§impl PartialEq for TextureAtlas
impl PartialEq for TextureAtlas
Source§fn eq(&self, other: &TextureAtlas) -> bool
fn eq(&self, other: &TextureAtlas) -> bool
self and other values to be equal, and is used by ==.Source§impl PartialReflect for TextureAtlas
impl PartialReflect for TextureAtlas
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<Self>) -> ReflectOwned
fn reflect_owned(self: Box<Self>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<Self>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<Self>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
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fn try_as_reflect(&self) -> Option<&dyn Reflect>
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fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
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fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>
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fn as_partial_reflect(&self) -> &dyn PartialReflect
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fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect
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fn reflect_hash(&self) -> Option<u64>
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fn reflect_partial_eq(&self, value: &dyn PartialReflect) -> Option<bool>
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fn reflect_partial_cmp(&self, value: &dyn PartialReflect) -> Option<Ordering>
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fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))
Source§fn to_dynamic(&self) -> Box<dyn PartialReflect>
fn to_dynamic(&self) -> Box<dyn PartialReflect>
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take in a useful fashion, automatically constructing an appropriate
ReflectCloneError if the downcast fails.Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl Reflect for TextureAtlas
impl Reflect for TextureAtlas
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
Source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Source§impl Struct for TextureAtlas
impl Struct for TextureAtlas
Source§fn field(&self, name: &str) -> Option<&dyn PartialReflect>
fn field(&self, name: &str) -> Option<&dyn PartialReflect>
name as a &dyn PartialReflect.Source§fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>
fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>
name as a
&mut dyn PartialReflect.Source§fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>
fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>
index as a
&dyn PartialReflect.Source§fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
index
as a &mut dyn PartialReflect.Source§fn index_of_name(&self, name: &str) -> Option<usize>
fn index_of_name(&self, name: &str) -> Option<usize>
Source§fn iter_fields(&self) -> FieldIter<'_>
fn iter_fields(&self) -> FieldIter<'_>
Source§fn to_dynamic_struct(&self) -> DynamicStruct
fn to_dynamic_struct(&self) -> DynamicStruct
DynamicStruct from this struct.Source§fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
None if TypeInfo is not available.impl StructuralPartialEq for TextureAtlas
Source§impl TypePath for TextureAtlas
impl TypePath for TextureAtlas
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for TextureAtlas
impl Typed for TextureAtlas
impl Unpin for TextureAtlaswhere
for<'a> [()]: SpecializeFromTemplate,
Auto Trait Implementations§
impl !RefUnwindSafe for TextureAtlas
impl !UnwindSafe for TextureAtlas
impl Freeze for TextureAtlas
impl Send for TextureAtlas
impl Sync for TextureAtlas
impl UnsafeUnpin for TextureAtlas
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