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DirectionalNavigation

Struct DirectionalNavigation 

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pub struct DirectionalNavigation<'w> {
    pub focus: ResMut<'w, InputFocus>,
    pub map: Res<'w, DirectionalNavigationMap>,
}
Expand description

A system parameter for navigating between focusable entities in a directional way.

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§focus: ResMut<'w, InputFocus>

The currently focused entity.

§map: Res<'w, DirectionalNavigationMap>

The directional navigation map containing manually defined connections between entities.

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impl<'w> DirectionalNavigation<'w>

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pub fn navigate( &mut self, direction: CompassOctant, ) -> Result<Entity, DirectionalNavigationError>

Navigates to the neighbor in a given direction from the current focus, if any.

Returns the new focus if successful. Returns an error if there is no focus set or if there is no neighbor in the requested direction.

If the result was Ok, the InputFocus resource is updated to the new focus as part of this method call.

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impl<'w> Debug for DirectionalNavigation<'w>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'w, 's> ReadOnlySystemParam for DirectionalNavigation<'w>

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impl SystemParam for DirectionalNavigation<'_>

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type State = FetchState

Used to store data which persists across invocations of a system.
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type Item<'w, 's> = DirectionalNavigation<'w>

The item type returned when constructing this system param. The value of this associated type should be Self, instantiated with new lifetimes. Read more
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fn init_state(world: &mut World) -> Self::State

Creates a new instance of this param’s State.
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fn init_access( state: &Self::State, system_meta: &mut SystemMeta, component_access_set: &mut FilteredAccessSet, world: &mut World, )

Registers any World access used by this SystemParam. Read more
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fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)

Applies any deferred mutations stored in this SystemParam’s state. This is used to apply Commands during ApplyDeferred.
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fn queue( state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )

Queues any deferred mutations to be applied at the next ApplyDeferred.
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unsafe fn get_param<'w, 's>( state: &'s mut Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, change_tick: Tick, ) -> Result<Self::Item<'w, 's>, SystemParamValidationError>

Creates a parameter to be passed into a SystemParamFunction. Read more

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