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DirectionalNavigationMap

Struct DirectionalNavigationMap 

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pub struct DirectionalNavigationMap {
    pub neighbors: EntityHashMap<NavNeighbors>,
}
Expand description

A resource that stores the manually specified traversable graph of focusable entities.

Each entity can have up to 8 neighbors, one for each CompassOctant.

To ensure that your graph is intuitive to navigate and generally works correctly, it should be:

  • Connected: Every focusable entity should be reachable from every other focusable entity.
  • Symmetric: If entity A is a neighbor of entity B, then entity B should be a neighbor of entity A, ideally in the reverse direction.
  • Physical: The direction of navigation should match the layout of the entities when possible, although looping around the edges of the screen is also acceptable.
  • Not self-connected: An entity should not be a neighbor of itself; use None instead.

This graph must be built and maintained manually, and the developer is responsible for ensuring that it meets the above criteria. Notably, if the developer adds or removes the navigability of an entity, the developer should update the map as necessary.

If the automatic navigation system in bevy_ui is being used, this resource can be used to specify manual navigation overrides. Any navigation edges specified in this map take precedence over automatic navigation. For example, if navigation on one side of the window should wrap around to the other side of the window, this navigation behavior can be specified using this map.

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§neighbors: EntityHashMap<NavNeighbors>

A directed graph of focusable entities.

Pass in the current focus as a key, and get back a collection of up to 8 neighbors, each keyed by a CompassOctant.

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impl DirectionalNavigationMap

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pub fn remove(&mut self, entity: Entity)

Removes an entity from the navigation map, including all connections to and from it.

Note that this is an O(n) operation, where n is the number of entities in the map, as we must iterate over each entity to check for connections to the removed entity.

If you are removing multiple entities, consider using remove_multiple instead.

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pub fn remove_multiple(&mut self, entities: EntityHashSet)

Removes a collection of entities from the navigation map.

While this is still an O(n) operation, where n is the number of entities in the map, it is more efficient than calling remove multiple times, as we can check for connections to all removed entities in a single pass.

An EntityHashSet must be provided as it is noticeably faster than the standard hasher or a Vec.

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pub fn clear(&mut self)

Completely clears the navigation map, removing all entities and connections.

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pub fn add_edge(&mut self, a: Entity, b: Entity, direction: CompassOctant)

Adds an edge between two entities in the navigation map. Any existing edge from A in the provided direction will be overwritten.

The reverse edge will not be added, so navigation will only be possible in one direction. If you want to add a symmetrical edge, use add_symmetrical_edge instead.

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pub fn block_edge(&mut self, a: Entity, direction: CompassOctant)

Adds an edge blocking automatic navigation from an entity in a direction. Any existing edge from A in the provided direction will be overwritten.

The reverse block will not be added, so navigation will still be possible from other entities in the direction. If you want to add a symmetrical block, use block_symmetrical_edge instead.

Note that blocking a primary cardinal direction will not block intermediates. In other words, blocking North will still allow navigation towards NorthEast.

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pub fn add_symmetrical_edge( &mut self, a: Entity, b: Entity, direction: CompassOctant, )

Adds a symmetrical edge between two entities in the navigation map. The A -> B path will use the provided direction, while B -> A will use the CompassOctant::opposite variant.

Any existing connections between the two entities will be overwritten.

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pub fn block_symmetrical_edge( &mut self, a: Entity, b: Entity, direction: CompassOctant, )

Adds a symmetrical blocking edge between two entities in the navigation map. The blocked A -> B path will use the provided direction, while B -> A will use the CompassOctant::opposite variant.

Any existing connections between the two entities will be overwritten.

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pub fn add_edges(&mut self, entities: &[Entity], direction: CompassOctant)

Add symmetrical edges between each consecutive pair of entities in the provided slice.

Unlike add_looping_edges, this method does not loop back to the first entity.

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pub fn add_looping_edges( &mut self, entities: &[Entity], direction: CompassOctant, )

Add symmetrical edges between each consecutive pair of entities in the provided slice, looping back to the first entity at the end.

This is useful for creating a circular navigation path between a set of entities, such as a menu.

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pub fn get_neighbor(&self, focus: Entity, octant: CompassOctant) -> NavNeighbor

Gets the entity in a given direction from the current focus, if any.

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pub fn get_neighbors(&self, entity: Entity) -> Option<&NavNeighbors>

Looks up the neighbors of a given entity.

If the entity is not in the map, None will be returned. Note that the set of neighbors may be empty!

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impl Clone for DirectionalNavigationMap

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fn clone(&self) -> DirectionalNavigationMap

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for DirectionalNavigationMap
where Self: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::SparseSet

A constant indicating the storage type used for this component.
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type Mutability = Mutable

A marker type to assist Bevy with determining if this component is mutable, or immutable. Mutable components will have Component<Mutability = Mutable>, while immutable components will instead have Component<Mutability = Immutable>. Read more
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fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )

Registers required components. Read more
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fn clone_behavior() -> ComponentCloneBehavior

Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
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fn relationship_accessor() -> Option<ComponentRelationshipAccessor<Self>>

Returns ComponentRelationshipAccessor required for working with relationships in dynamic contexts. Read more
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fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_add ComponentHook for this Component if one is defined.
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fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_insert ComponentHook for this Component if one is defined.
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fn on_discard() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_discard ComponentHook for this Component if one is defined.
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fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_remove ComponentHook for this Component if one is defined.
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fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_despawn ComponentHook for this Component if one is defined.
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fn map_entities<E>(_this: &mut Self, _mapper: &mut E)
where E: EntityMapper,

Maps the entities on this component using the given EntityMapper. This is used to remap entities in contexts like scenes and entity cloning. When deriving Component, this is populated by annotating fields containing entities with #[entities] Read more
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impl Debug for DirectionalNavigationMap

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for DirectionalNavigationMap

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fn default() -> DirectionalNavigationMap

Returns the “default value” for a type. Read more
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impl FromReflect for DirectionalNavigationMap

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fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetTypeRegistration for DirectionalNavigationMap

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl PartialEq for DirectionalNavigationMap

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fn eq(&self, other: &DirectionalNavigationMap) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialReflect for DirectionalNavigationMap

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Self>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn try_into_reflect( self: Box<Self>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>

Attempts to cast this type to a boxed, fully-reflected value.
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fn try_as_reflect(&self) -> Option<&dyn Reflect>

Attempts to cast this type to a fully-reflected value.
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fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>

Attempts to cast this type to a mutable, fully-reflected value.
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fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>

Casts this type to a boxed, reflected value. Read more
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fn as_partial_reflect(&self) -> &dyn PartialReflect

Casts this type to a reflected value. Read more
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fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect

Casts this type to a mutable, reflected value. Read more
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fn reflect_partial_eq(&self, value: &dyn PartialReflect) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn reflect_partial_cmp(&self, value: &dyn PartialReflect) -> Option<Ordering>

Returns a “partial comparison” result. Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result

Debug formatter for the value. Read more
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fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>

Attempts to clone Self using reflection. Read more
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))

Applies a reflected value to this value. Read more
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fn to_dynamic(&self) -> Box<dyn PartialReflect>

Converts this reflected value into its dynamic representation based on its kind. Read more
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fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
where T: 'static, Self: Sized + TypePath,

For a type implementing PartialReflect, combines reflect_clone and take in a useful fashion, automatically constructing an appropriate ReflectCloneError if the downcast fails.
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Reflect for DirectionalNavigationMap

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fn into_any(self: Box<Self>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>. Read more
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fn as_any(&self) -> &dyn Any

Returns the value as a &dyn Any. Read more
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fn as_any_mut(&mut self) -> &mut dyn Any

Returns the value as a &mut dyn Any. Read more
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fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>

Casts this type to a boxed, fully-reflected value.
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fn as_reflect(&self) -> &dyn Reflect

Casts this type to a fully-reflected value.
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fn as_reflect_mut(&mut self) -> &mut dyn Reflect

Casts this type to a mutable, fully-reflected value.
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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impl Resource for DirectionalNavigationMap
where Self: Send + Sync + 'static,

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impl Struct for DirectionalNavigationMap

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fn field(&self, name: &str) -> Option<&dyn PartialReflect>

Gets a reference to the value of the field named name as a &dyn PartialReflect.
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fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>

Gets a mutable reference to the value of the field named name as a &mut dyn PartialReflect.
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fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>

Gets a reference to the value of the field with index index as a &dyn PartialReflect.
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fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>

Gets a mutable reference to the value of the field with index index as a &mut dyn PartialReflect.
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fn name_at(&self, index: usize) -> Option<&str>

Gets the name of the field with index index.
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fn index_of_name(&self, name: &str) -> Option<usize>

Gets the index of the field with the given name.
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fn field_len(&self) -> usize

Returns the number of fields in the struct.
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fn iter_fields(&self) -> FieldIter<'_>

Returns an iterator over the values of the reflectable fields for this struct.
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fn to_dynamic_struct(&self) -> DynamicStruct

Creates a new DynamicStruct from this struct.
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fn get_represented_struct_info(&self) -> Option<&'static StructInfo>

Will return None if TypeInfo is not available.
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impl StructuralPartialEq for DirectionalNavigationMap

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impl TypePath for DirectionalNavigationMap

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for DirectionalNavigationMap

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<C> Bundle for C
where C: Component,

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fn component_ids( components: &mut ComponentsRegistrator<'_>, ) -> impl Iterator<Item = ComponentId> + use<C>

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fn get_component_ids( components: &Components, ) -> impl Iterator<Item = Option<ComponentId>>

Return a iterator over this Bundle’s component ids. This will be None if the component has not been registered.
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impl<C> BundleFromComponents for C
where C: Component,

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unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
where F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a>, C: Sized,

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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<T> ConditionalSend for T
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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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impl<C> DynamicBundle for C
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type Effect = ()

An operation on the entity that happens after inserting this bundle.
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unsafe fn get_components( ptr: MovingPtr<'_, C>, func: &mut impl FnMut(StorageType, OwningPtr<'_>), ) -> <C as DynamicBundle>::Effect

Moves the components out of the bundle. Read more
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unsafe fn apply_effect( _ptr: MovingPtr<'_, MaybeUninit<C>>, _entity: &mut EntityWorldMut<'_>, )

Applies the after-effects of spawning this bundle. Read more
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fn from(t: T) -> T

Returns the argument unchanged.

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type Template = T

The Template for this type.
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fn from_world(_world: &mut World) -> T

Creates Self using default().

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fn get_field<T>(&self, name: &str) -> Option<&T>
where T: Reflect,

Gets a reference to the value of the field named name, downcast to T.
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where T: Reflect,

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impl<T> GetPath for T
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fn reflect_path<'p>( &self, path: impl ReflectPath<'p>, ) -> Result<&(dyn PartialReflect + 'static), ReflectPathError<'p>>

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