pub struct MainPassTransmissiveDrawFunction;Trait Implementations§
Source§impl Clone for MainPassTransmissiveDrawFunction
impl Clone for MainPassTransmissiveDrawFunction
Source§fn clone(&self) -> MainPassTransmissiveDrawFunction
fn clone(&self) -> MainPassTransmissiveDrawFunction
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for MainPassTransmissiveDrawFunction
impl Default for MainPassTransmissiveDrawFunction
Source§fn default() -> MainPassTransmissiveDrawFunction
fn default() -> MainPassTransmissiveDrawFunction
Returns the “default value” for a type. Read more
Source§impl PartialEq for MainPassTransmissiveDrawFunction
impl PartialEq for MainPassTransmissiveDrawFunction
Source§fn eq(&self, other: &MainPassTransmissiveDrawFunction) -> bool
fn eq(&self, other: &MainPassTransmissiveDrawFunction) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Eq for MainPassTransmissiveDrawFunction
impl StructuralPartialEq for MainPassTransmissiveDrawFunction
Auto Trait Implementations§
impl Freeze for MainPassTransmissiveDrawFunction
impl RefUnwindSafe for MainPassTransmissiveDrawFunction
impl Send for MainPassTransmissiveDrawFunction
impl Sync for MainPassTransmissiveDrawFunction
impl Unpin for MainPassTransmissiveDrawFunction
impl UnwindSafe for MainPassTransmissiveDrawFunction
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
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T: ?Sized,
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impl<T> CloneToUninit for Twhere
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T: ?Sized,
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Source§fn into_result(self) -> Result<T, RunSystemError>
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