pub struct MeshFlags(/* private fields */);Expand description
Various flags and tightly-packed values on a mesh.
Flags grow from the top bit down; other values grow from the bottom bit up.
Implementations§
Source§impl MeshFlags
impl MeshFlags
Sourcepub const LOD_INDEX_MASK: Self
pub const LOD_INDEX_MASK: Self
Bitmask for the 16-bit index into the LOD array.
This will be u16::MAX if this mesh has no LOD.
Sourcepub const AABB_BASED_VISIBILITY_RANGE: Self
pub const AABB_BASED_VISIBILITY_RANGE: Self
Whether visibility ranges use the center of the AABB to compute distance from the camera.
If false, this uses distance from the world-space translation of the mesh instead.
Sourcepub const NO_FRUSTUM_CULLING: Self
pub const NO_FRUSTUM_CULLING: Self
Disables frustum culling for this mesh.
This corresponds to the
[bevy_render::view::visibility::NoFrustumCulling] component.
pub const SHADOW_RECEIVER: Self
pub const TRANSMITTED_SHADOW_RECEIVER: Self
pub const SIGN_DETERMINANT_MODEL_3X3: Self
pub const NONE: Self
pub const UNINITIALIZED: Self
Source§impl MeshFlags
impl MeshFlags
Sourcepub const fn bits(&self) -> u32
pub const fn bits(&self) -> u32
Get the underlying bits value.
The returned value is exactly the bits set in this flags value.
Sourcepub const fn from_bits(bits: u32) -> Option<Self>
pub const fn from_bits(bits: u32) -> Option<Self>
Convert from a bits value.
This method will return None if any unknown bits are set.
Sourcepub const fn from_bits_truncate(bits: u32) -> Self
pub const fn from_bits_truncate(bits: u32) -> Self
Convert from a bits value, unsetting any unknown bits.
Sourcepub const fn from_bits_retain(bits: u32) -> Self
pub const fn from_bits_retain(bits: u32) -> Self
Convert from a bits value exactly.
Sourcepub fn from_name(name: &str) -> Option<Self>
pub fn from_name(name: &str) -> Option<Self>
Get a flags value with the bits of a flag with the given name set.
This method will return None if name is empty or doesn’t
correspond to any named flag.
Sourcepub const fn intersects(&self, other: Self) -> bool
pub const fn intersects(&self, other: Self) -> bool
Whether any set bits in other are also set in self.
Sourcepub const fn contains(&self, other: Self) -> bool
pub const fn contains(&self, other: Self) -> bool
Whether all set bits in other are also set in self.
Sourcepub fn remove(&mut self, other: Self)
pub fn remove(&mut self, other: Self)
The intersection of self with the complement of other (&!).
This method is not equivalent to self & !other when other has unknown bits set.
remove won’t truncate other, but the ! operator will.
Sourcepub fn toggle(&mut self, other: Self)
pub fn toggle(&mut self, other: Self)
The bitwise exclusive-or (^) of the bits in self and other.
Sourcepub fn set(&mut self, other: Self, value: bool)
pub fn set(&mut self, other: Self, value: bool)
Call insert when value is true or remove when value is false.
Sourcepub const fn intersection(self, other: Self) -> Self
pub const fn intersection(self, other: Self) -> Self
The bitwise and (&) of the bits in self and other.
Sourcepub const fn union(self, other: Self) -> Self
pub const fn union(self, other: Self) -> Self
The bitwise or (|) of the bits in self and other.
Sourcepub const fn difference(self, other: Self) -> Self
pub const fn difference(self, other: Self) -> Self
The intersection of self with the complement of other (&!).
This method is not equivalent to self & !other when other has unknown bits set.
difference won’t truncate other, but the ! operator will.
Sourcepub const fn symmetric_difference(self, other: Self) -> Self
pub const fn symmetric_difference(self, other: Self) -> Self
The bitwise exclusive-or (^) of the bits in self and other.
Sourcepub const fn complement(self) -> Self
pub const fn complement(self) -> Self
The bitwise negation (!) of the bits in self, truncating the result.
Source§impl MeshFlags
impl MeshFlags
Sourcepub const fn iter(&self) -> Iter<MeshFlags>
pub const fn iter(&self) -> Iter<MeshFlags>
Yield a set of contained flags values.
Each yielded flags value will correspond to a defined named flag. Any unknown bits will be yielded together as a final flags value.
Sourcepub const fn iter_names(&self) -> IterNames<MeshFlags>
pub const fn iter_names(&self) -> IterNames<MeshFlags>
Yield a set of contained named flags values.
This method is like iter, except only yields bits in contained named flags.
Any unknown bits, or bits not corresponding to a contained flag will not be yielded.
Trait Implementations§
Source§impl BitAndAssign for MeshFlags
impl BitAndAssign for MeshFlags
Source§fn bitand_assign(&mut self, other: Self)
fn bitand_assign(&mut self, other: Self)
The bitwise and (&) of the bits in self and other.
Source§impl BitOrAssign for MeshFlags
impl BitOrAssign for MeshFlags
Source§fn bitor_assign(&mut self, other: Self)
fn bitor_assign(&mut self, other: Self)
The bitwise or (|) of the bits in self and other.
Source§impl BitXorAssign for MeshFlags
impl BitXorAssign for MeshFlags
Source§fn bitxor_assign(&mut self, other: Self)
fn bitxor_assign(&mut self, other: Self)
The bitwise exclusive-or (^) of the bits in self and other.
Source§impl Extend<MeshFlags> for MeshFlags
impl Extend<MeshFlags> for MeshFlags
Source§fn extend<T: IntoIterator<Item = Self>>(&mut self, iterator: T)
fn extend<T: IntoIterator<Item = Self>>(&mut self, iterator: T)
The bitwise or (|) of the bits in each flags value.
Source§fn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
extend_one)Source§fn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one)Source§impl Flags for MeshFlags
impl Flags for MeshFlags
Source§fn from_bits_retain(bits: u32) -> MeshFlags
fn from_bits_retain(bits: u32) -> MeshFlags
Source§fn known_bits(&self) -> Self::Bits
fn known_bits(&self) -> Self::Bits
Source§fn unknown_bits(&self) -> Self::Bits
fn unknown_bits(&self) -> Self::Bits
Source§fn contains_unknown_bits(&self) -> bool
fn contains_unknown_bits(&self) -> bool
true if any unknown bits are set.Source§fn from_bits_truncate(bits: Self::Bits) -> Self
fn from_bits_truncate(bits: Self::Bits) -> Self
Source§fn from_name(name: &str) -> Option<Self>
fn from_name(name: &str) -> Option<Self>
Source§fn iter_names(&self) -> IterNames<Self>
fn iter_names(&self) -> IterNames<Self>
Source§fn iter_defined_names() -> IterDefinedNames<Self>
fn iter_defined_names() -> IterDefinedNames<Self>
Self::FLAGS.Source§fn iter_equal_names(&self) -> IterEqualNames<Self>
fn iter_equal_names(&self) -> IterEqualNames<Self>
Source§fn intersects(&self, other: Self) -> boolwhere
Self: Sized,
fn intersects(&self, other: Self) -> boolwhere
Self: Sized,
other are also set in self.Source§fn contains(&self, other: Self) -> boolwhere
Self: Sized,
fn contains(&self, other: Self) -> boolwhere
Self: Sized,
other are also set in self.Source§fn insert(&mut self, other: Self)where
Self: Sized,
fn insert(&mut self, other: Self)where
Self: Sized,
|) of the bits in self and other.Source§fn toggle(&mut self, other: Self)where
Self: Sized,
fn toggle(&mut self, other: Self)where
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^) of the bits in self and other.Source§fn intersection(self, other: Self) -> Self
fn intersection(self, other: Self) -> Self
&) of the bits in self and other.Source§fn difference(self, other: Self) -> Self
fn difference(self, other: Self) -> Self
Source§fn symmetric_difference(self, other: Self) -> Self
fn symmetric_difference(self, other: Self) -> Self
^) of the bits in self and other.Source§fn complement(self) -> Self
fn complement(self) -> Self
!) of the bits in self, truncating the result.Source§impl FromIterator<MeshFlags> for MeshFlags
impl FromIterator<MeshFlags> for MeshFlags
Source§fn from_iter<T: IntoIterator<Item = Self>>(iterator: T) -> Self
fn from_iter<T: IntoIterator<Item = Self>>(iterator: T) -> Self
The bitwise or (|) of the bits in each flags value.
Source§impl IntoIterator for MeshFlags
impl IntoIterator for MeshFlags
Source§impl Sub for MeshFlags
impl Sub for MeshFlags
Auto Trait Implementations§
impl Freeze for MeshFlags
impl RefUnwindSafe for MeshFlags
impl Send for MeshFlags
impl Sync for MeshFlags
impl Unpin for MeshFlags
impl UnsafeUnpin for MeshFlags
impl UnwindSafe for MeshFlags
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