pub struct PhaseBuildIndirectParametersBindGroups { /* private fields */ }
Expand description
The per-phase set of bind groups for the compute shaders that reset indirect draw counts and build indirect parameters.
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impl Freeze for PhaseBuildIndirectParametersBindGroups
impl !RefUnwindSafe for PhaseBuildIndirectParametersBindGroups
impl Send for PhaseBuildIndirectParametersBindGroups
impl Sync for PhaseBuildIndirectParametersBindGroups
impl Unpin for PhaseBuildIndirectParametersBindGroups
impl !UnwindSafe for PhaseBuildIndirectParametersBindGroups
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Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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