pub struct RenderMeshInstanceFlags(/* private fields */);Expand description
Various useful flags for [RenderMeshInstance]s.
Implementations§
Source§impl RenderMeshInstanceFlags
impl RenderMeshInstanceFlags
Sourcepub const SHADOW_CASTER: Self
pub const SHADOW_CASTER: Self
The mesh casts shadows.
Sourcepub const AUTOMATIC_BATCHING: Self
pub const AUTOMATIC_BATCHING: Self
The mesh can participate in automatic batching.
Sourcepub const HAS_PREVIOUS_TRANSFORM: Self
pub const HAS_PREVIOUS_TRANSFORM: Self
The mesh had a transform last frame and so is eligible for motion vector computation.
Sourcepub const HAS_PREVIOUS_SKIN: Self
pub const HAS_PREVIOUS_SKIN: Self
The mesh had a skin last frame and so that skin should be taken into account for motion vector computation.
Sourcepub const HAS_PREVIOUS_MORPH: Self
pub const HAS_PREVIOUS_MORPH: Self
The mesh had morph targets last frame and so they should be taken into account for motion vector computation.
Sourcepub const NO_CPU_CULLING: Self
pub const NO_CPU_CULLING: Self
CPU culling has been disabled because the NoCpuCulling component
is present on the mesh instance.
Source§impl RenderMeshInstanceFlags
impl RenderMeshInstanceFlags
Sourcepub const fn bits(&self) -> u32
pub const fn bits(&self) -> u32
Get the underlying bits value.
The returned value is exactly the bits set in this flags value.
Sourcepub const fn from_bits(bits: u32) -> Option<Self>
pub const fn from_bits(bits: u32) -> Option<Self>
Convert from a bits value.
This method will return None if any unknown bits are set.
Sourcepub const fn from_bits_truncate(bits: u32) -> Self
pub const fn from_bits_truncate(bits: u32) -> Self
Convert from a bits value, unsetting any unknown bits.
Sourcepub const fn from_bits_retain(bits: u32) -> Self
pub const fn from_bits_retain(bits: u32) -> Self
Convert from a bits value exactly.
Sourcepub fn from_name(name: &str) -> Option<Self>
pub fn from_name(name: &str) -> Option<Self>
Get a flags value with the bits of a flag with the given name set.
This method will return None if name is empty or doesn’t
correspond to any named flag.
Sourcepub const fn intersects(&self, other: Self) -> bool
pub const fn intersects(&self, other: Self) -> bool
Whether any set bits in other are also set in self.
Sourcepub const fn contains(&self, other: Self) -> bool
pub const fn contains(&self, other: Self) -> bool
Whether all set bits in other are also set in self.
Sourcepub fn remove(&mut self, other: Self)
pub fn remove(&mut self, other: Self)
The intersection of self with the complement of other (&!).
This method is not equivalent to self & !other when other has unknown bits set.
remove won’t truncate other, but the ! operator will.
Sourcepub fn toggle(&mut self, other: Self)
pub fn toggle(&mut self, other: Self)
The bitwise exclusive-or (^) of the bits in self and other.
Sourcepub fn set(&mut self, other: Self, value: bool)
pub fn set(&mut self, other: Self, value: bool)
Call insert when value is true or remove when value is false.
Sourcepub const fn intersection(self, other: Self) -> Self
pub const fn intersection(self, other: Self) -> Self
The bitwise and (&) of the bits in self and other.
Sourcepub const fn union(self, other: Self) -> Self
pub const fn union(self, other: Self) -> Self
The bitwise or (|) of the bits in self and other.
Sourcepub const fn difference(self, other: Self) -> Self
pub const fn difference(self, other: Self) -> Self
The intersection of self with the complement of other (&!).
This method is not equivalent to self & !other when other has unknown bits set.
difference won’t truncate other, but the ! operator will.
Sourcepub const fn symmetric_difference(self, other: Self) -> Self
pub const fn symmetric_difference(self, other: Self) -> Self
The bitwise exclusive-or (^) of the bits in self and other.
Sourcepub const fn complement(self) -> Self
pub const fn complement(self) -> Self
The bitwise negation (!) of the bits in self, truncating the result.
Source§impl RenderMeshInstanceFlags
impl RenderMeshInstanceFlags
Sourcepub const fn iter(&self) -> Iter<RenderMeshInstanceFlags>
pub const fn iter(&self) -> Iter<RenderMeshInstanceFlags>
Yield a set of contained flags values.
Each yielded flags value will correspond to a defined named flag. Any unknown bits will be yielded together as a final flags value.
Sourcepub const fn iter_names(&self) -> IterNames<RenderMeshInstanceFlags>
pub const fn iter_names(&self) -> IterNames<RenderMeshInstanceFlags>
Yield a set of contained named flags values.
This method is like iter, except only yields bits in contained named flags.
Any unknown bits, or bits not corresponding to a contained flag will not be yielded.
Trait Implementations§
Source§impl Binary for RenderMeshInstanceFlags
impl Binary for RenderMeshInstanceFlags
Source§impl BitAnd for RenderMeshInstanceFlags
impl BitAnd for RenderMeshInstanceFlags
Source§impl BitAndAssign for RenderMeshInstanceFlags
impl BitAndAssign for RenderMeshInstanceFlags
Source§fn bitand_assign(&mut self, other: Self)
fn bitand_assign(&mut self, other: Self)
The bitwise and (&) of the bits in self and other.
Source§impl BitOr for RenderMeshInstanceFlags
impl BitOr for RenderMeshInstanceFlags
Source§fn bitor(self, other: RenderMeshInstanceFlags) -> Self
fn bitor(self, other: RenderMeshInstanceFlags) -> Self
The bitwise or (|) of the bits in self and other.
Source§type Output = RenderMeshInstanceFlags
type Output = RenderMeshInstanceFlags
| operator.Source§impl BitOrAssign for RenderMeshInstanceFlags
impl BitOrAssign for RenderMeshInstanceFlags
Source§fn bitor_assign(&mut self, other: Self)
fn bitor_assign(&mut self, other: Self)
The bitwise or (|) of the bits in self and other.
Source§impl BitXor for RenderMeshInstanceFlags
impl BitXor for RenderMeshInstanceFlags
Source§impl BitXorAssign for RenderMeshInstanceFlags
impl BitXorAssign for RenderMeshInstanceFlags
Source§fn bitxor_assign(&mut self, other: Self)
fn bitxor_assign(&mut self, other: Self)
The bitwise exclusive-or (^) of the bits in self and other.
Source§impl Clone for RenderMeshInstanceFlags
impl Clone for RenderMeshInstanceFlags
Source§fn clone(&self) -> RenderMeshInstanceFlags
fn clone(&self) -> RenderMeshInstanceFlags
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreimpl Copy for RenderMeshInstanceFlags
Source§impl Default for RenderMeshInstanceFlags
impl Default for RenderMeshInstanceFlags
Source§fn default() -> RenderMeshInstanceFlags
fn default() -> RenderMeshInstanceFlags
Source§impl Extend<RenderMeshInstanceFlags> for RenderMeshInstanceFlags
impl Extend<RenderMeshInstanceFlags> for RenderMeshInstanceFlags
Source§fn extend<T: IntoIterator<Item = Self>>(&mut self, iterator: T)
fn extend<T: IntoIterator<Item = Self>>(&mut self, iterator: T)
The bitwise or (|) of the bits in each flags value.
Source§fn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
extend_one)Source§fn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one)Source§impl Flags for RenderMeshInstanceFlags
impl Flags for RenderMeshInstanceFlags
Source§const FLAGS: &'static [Flag<RenderMeshInstanceFlags>]
const FLAGS: &'static [Flag<RenderMeshInstanceFlags>]
Source§fn from_bits_retain(bits: u32) -> RenderMeshInstanceFlags
fn from_bits_retain(bits: u32) -> RenderMeshInstanceFlags
Source§fn all_named() -> RenderMeshInstanceFlags
fn all_named() -> RenderMeshInstanceFlags
Source§fn known_bits(&self) -> Self::Bits
fn known_bits(&self) -> Self::Bits
Source§fn unknown_bits(&self) -> Self::Bits
fn unknown_bits(&self) -> Self::Bits
Source§fn contains_unknown_bits(&self) -> bool
fn contains_unknown_bits(&self) -> bool
true if any unknown bits are set.Source§fn from_bits_truncate(bits: Self::Bits) -> Self
fn from_bits_truncate(bits: Self::Bits) -> Self
Source§fn from_name(name: &str) -> Option<Self>
fn from_name(name: &str) -> Option<Self>
Source§fn iter_names(&self) -> IterNames<Self>
fn iter_names(&self) -> IterNames<Self>
Source§fn iter_defined_names() -> IterDefinedNames<Self>
fn iter_defined_names() -> IterDefinedNames<Self>
Self::FLAGS.Source§fn iter_equal_names(&self) -> IterEqualNames<Self>
fn iter_equal_names(&self) -> IterEqualNames<Self>
Source§fn intersects(&self, other: Self) -> boolwhere
Self: Sized,
fn intersects(&self, other: Self) -> boolwhere
Self: Sized,
other are also set in self.Source§fn contains(&self, other: Self) -> boolwhere
Self: Sized,
fn contains(&self, other: Self) -> boolwhere
Self: Sized,
other are also set in self.Source§fn insert(&mut self, other: Self)where
Self: Sized,
fn insert(&mut self, other: Self)where
Self: Sized,
|) of the bits in self and other.Source§fn toggle(&mut self, other: Self)where
Self: Sized,
fn toggle(&mut self, other: Self)where
Self: Sized,
^) of the bits in self and other.Source§fn intersection(self, other: Self) -> Self
fn intersection(self, other: Self) -> Self
&) of the bits in self and other.Source§fn difference(self, other: Self) -> Self
fn difference(self, other: Self) -> Self
Source§fn symmetric_difference(self, other: Self) -> Self
fn symmetric_difference(self, other: Self) -> Self
^) of the bits in self and other.Source§fn complement(self) -> Self
fn complement(self) -> Self
!) of the bits in self, truncating the result.Source§impl FromIterator<RenderMeshInstanceFlags> for RenderMeshInstanceFlags
impl FromIterator<RenderMeshInstanceFlags> for RenderMeshInstanceFlags
Source§fn from_iter<T: IntoIterator<Item = Self>>(iterator: T) -> Self
fn from_iter<T: IntoIterator<Item = Self>>(iterator: T) -> Self
The bitwise or (|) of the bits in each flags value.
Source§impl LowerHex for RenderMeshInstanceFlags
impl LowerHex for RenderMeshInstanceFlags
Source§impl Not for RenderMeshInstanceFlags
impl Not for RenderMeshInstanceFlags
Source§impl Octal for RenderMeshInstanceFlags
impl Octal for RenderMeshInstanceFlags
impl Pod for RenderMeshInstanceFlags
Source§impl PublicFlags for RenderMeshInstanceFlags
impl PublicFlags for RenderMeshInstanceFlags
Source§impl Sub for RenderMeshInstanceFlags
impl Sub for RenderMeshInstanceFlags
Source§fn sub(self, other: Self) -> Self
fn sub(self, other: Self) -> Self
The intersection of self with the complement of other (&!).
This method is not equivalent to self & !other when other has unknown bits set.
difference won’t truncate other, but the ! operator will.
Source§type Output = RenderMeshInstanceFlags
type Output = RenderMeshInstanceFlags
- operator.Source§impl SubAssign for RenderMeshInstanceFlags
impl SubAssign for RenderMeshInstanceFlags
Source§fn sub_assign(&mut self, other: Self)
fn sub_assign(&mut self, other: Self)
The intersection of self with the complement of other (&!).
This method is not equivalent to self & !other when other has unknown bits set.
difference won’t truncate other, but the ! operator will.
Source§impl UpperHex for RenderMeshInstanceFlags
impl UpperHex for RenderMeshInstanceFlags
Auto Trait Implementations§
impl Freeze for RenderMeshInstanceFlags
impl RefUnwindSafe for RenderMeshInstanceFlags
impl Send for RenderMeshInstanceFlags
impl Sync for RenderMeshInstanceFlags
impl Unpin for RenderMeshInstanceFlags
impl UnsafeUnpin for RenderMeshInstanceFlags
impl UnwindSafe for RenderMeshInstanceFlags
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T: Pod,
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
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fn is_valid_bit_pattern(_bits: &T) -> bool
bits
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