pub struct ScreenSpaceReflectionsPipelineKey { /* private fields */ }
Expand description
Identifies a specific configuration of the SSR pipeline shader.
Trait Implementations§
Source§impl Clone for ScreenSpaceReflectionsPipelineKey
impl Clone for ScreenSpaceReflectionsPipelineKey
Source§fn clone(&self) -> ScreenSpaceReflectionsPipelineKey
fn clone(&self) -> ScreenSpaceReflectionsPipelineKey
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl PartialEq for ScreenSpaceReflectionsPipelineKey
impl PartialEq for ScreenSpaceReflectionsPipelineKey
Source§fn eq(&self, other: &ScreenSpaceReflectionsPipelineKey) -> bool
fn eq(&self, other: &ScreenSpaceReflectionsPipelineKey) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl Copy for ScreenSpaceReflectionsPipelineKey
impl Eq for ScreenSpaceReflectionsPipelineKey
impl StructuralPartialEq for ScreenSpaceReflectionsPipelineKey
Auto Trait Implementations§
impl Freeze for ScreenSpaceReflectionsPipelineKey
impl RefUnwindSafe for ScreenSpaceReflectionsPipelineKey
impl Send for ScreenSpaceReflectionsPipelineKey
impl Sync for ScreenSpaceReflectionsPipelineKey
impl Unpin for ScreenSpaceReflectionsPipelineKey
impl UnwindSafe for ScreenSpaceReflectionsPipelineKey
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
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T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
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Source§impl<Q, K> Equivalent<K> for Q
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Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.Source§impl<T> Instrument for T
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Source§fn instrument(self, span: Span) -> Instrumented<Self>
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Converts self
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Converts self
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