pub struct Wireframe3dBatchSetKey {
pub pipeline: CachedRenderPipelineId,
pub asset_id: UntypedAssetId,
pub draw_function: DrawFunctionId,
pub vertex_slab: SlabId,
pub index_slab: Option<SlabId>,
}
Fields§
§pipeline: CachedRenderPipelineId
The identifier of the render pipeline.
asset_id: UntypedAssetId
The wireframe material asset ID.
draw_function: DrawFunctionId
The function used to draw.
vertex_slab: SlabId
The ID of the slab of GPU memory that contains vertex data.
For non-mesh items, you can fill this with 0 if your items can be multi-drawn, or with a unique value if they can’t.
index_slab: Option<SlabId>
The ID of the slab of GPU memory that contains index data, if present.
For non-mesh items, you can safely fill this with None
.
Trait Implementations§
Source§impl Clone for Wireframe3dBatchSetKey
impl Clone for Wireframe3dBatchSetKey
Source§fn clone(&self) -> Wireframe3dBatchSetKey
fn clone(&self) -> Wireframe3dBatchSetKey
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Hash for Wireframe3dBatchSetKey
impl Hash for Wireframe3dBatchSetKey
Source§impl Ord for Wireframe3dBatchSetKey
impl Ord for Wireframe3dBatchSetKey
Source§fn cmp(&self, other: &Wireframe3dBatchSetKey) -> Ordering
fn cmp(&self, other: &Wireframe3dBatchSetKey) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for Wireframe3dBatchSetKey
impl PartialEq for Wireframe3dBatchSetKey
Source§impl PartialOrd for Wireframe3dBatchSetKey
impl PartialOrd for Wireframe3dBatchSetKey
impl Eq for Wireframe3dBatchSetKey
impl StructuralPartialEq for Wireframe3dBatchSetKey
Auto Trait Implementations§
impl Freeze for Wireframe3dBatchSetKey
impl RefUnwindSafe for Wireframe3dBatchSetKey
impl Send for Wireframe3dBatchSetKey
impl Sync for Wireframe3dBatchSetKey
impl Unpin for Wireframe3dBatchSetKey
impl UnwindSafe for Wireframe3dBatchSetKey
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Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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