bevy_render::cameraFunction extract_cameras
Source pub fn extract_cameras(
commands: Commands<'_, '_>,
query: Extract<'_, '_, Query<'_, '_, (RenderEntity, &Camera, &CameraRenderGraph, &GlobalTransform, &VisibleEntities, &Frustum, Option<&ColorGrading>, Option<&Exposure>, Option<&TemporalJitter>, Option<&RenderLayers>, Option<&Projection>, Has<GpuCulling>)>>,
primary_window: Extract<'_, '_, Query<'_, '_, Entity, With<PrimaryWindow>>>,
gpu_preprocessing_support: Res<'_, GpuPreprocessingSupport>,
mapper: Extract<'_, '_, Query<'_, '_, &RenderEntity>>,
)