pub struct GpuPreprocessingSupport {
pub max_supported_mode: GpuPreprocessingMode,
}
Expand description
Records whether GPU preprocessing and/or GPU culling are supported on the device.
No GPU preprocessing is supported on WebGL because of the lack of compute
shader support. GPU preprocessing is supported on DirectX 12, but due to a
wgpu
limitation GPU culling is not.
Fields§
§max_supported_mode: GpuPreprocessingMode
The maximum amount of GPU preprocessing available on this platform.
Implementations§
Source§impl GpuPreprocessingSupport
impl GpuPreprocessingSupport
Sourcepub fn is_available(&self) -> bool
pub fn is_available(&self) -> bool
Returns true if this GPU preprocessing support level isn’t None
.
Sourcepub fn min(&self, mode: GpuPreprocessingMode) -> GpuPreprocessingMode
pub fn min(&self, mode: GpuPreprocessingMode) -> GpuPreprocessingMode
Returns the given GPU preprocessing mode, capped to the current preprocessing mode.
Sourcepub fn is_culling_supported(&self) -> bool
pub fn is_culling_supported(&self) -> bool
Returns true if GPU culling is supported on this platform.
Trait Implementations§
Source§impl Clone for GpuPreprocessingSupport
impl Clone for GpuPreprocessingSupport
Source§fn clone(&self) -> GpuPreprocessingSupport
fn clone(&self) -> GpuPreprocessingSupport
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl FromWorld for GpuPreprocessingSupport
impl FromWorld for GpuPreprocessingSupport
Source§fn from_world(world: &mut World) -> Self
fn from_world(world: &mut World) -> Self
Creates
Self
using data from the given World
.Source§impl PartialEq for GpuPreprocessingSupport
impl PartialEq for GpuPreprocessingSupport
impl Copy for GpuPreprocessingSupport
impl Resource for GpuPreprocessingSupport
impl StructuralPartialEq for GpuPreprocessingSupport
Auto Trait Implementations§
impl Freeze for GpuPreprocessingSupport
impl RefUnwindSafe for GpuPreprocessingSupport
impl Send for GpuPreprocessingSupport
impl Sync for GpuPreprocessingSupport
impl Unpin for GpuPreprocessingSupport
impl UnwindSafe for GpuPreprocessingSupport
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
, which can then be
downcast
into Box<dyn ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
, which can then be further
downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more