pub enum HandleReference {
Path(AssetPath<'static>),
Uuid(Uuid),
}Expand description
The “stable” data of a handle that can be serialized and deserialized.
Variants§
Path(AssetPath<'static>)
The handle references an asset path that needs to be loaded.
Uuid(Uuid)
The handle references a constant Uuid.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for HandleReference
impl<'de> Deserialize<'de> for HandleReference
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<HandleReference, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<HandleReference, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Serialize for HandleReference
impl Serialize for HandleReference
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations§
impl Freeze for HandleReference
impl RefUnwindSafe for HandleReference
impl Send for HandleReference
impl Sync for HandleReference
impl Unpin for HandleReference
impl UnsafeUnpin for HandleReference
impl UnwindSafe for HandleReference
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
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T: Any,
impl<T> Downcast for Twhere
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Convert
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Convert
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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