pub struct TransformedAsset<A>where
A: Asset,{ /* private fields */ }Expand description
An Asset (and any “sub assets”) intended to be transformed
Implementations§
Source§impl<A> TransformedAsset<A>where
A: Asset,
impl<A> TransformedAsset<A>where
A: Asset,
Sourcepub fn from_loaded(asset: ErasedLoadedAsset) -> Option<TransformedAsset<A>>
pub fn from_loaded(asset: ErasedLoadedAsset) -> Option<TransformedAsset<A>>
Creates a new TransformedAsset from asset if its internal value matches A.
Sourcepub fn replace_asset<B>(self, asset: B) -> TransformedAsset<B>where
B: Asset,
pub fn replace_asset<B>(self, asset: B) -> TransformedAsset<B>where
B: Asset,
Creates a new TransformedAsset from asset, transferring the labeled_assets from this TransformedAsset to the new one
Sourcepub fn take_labeled_assets<B>(&mut self, labeled_source: TransformedAsset<B>)where
B: Asset,
pub fn take_labeled_assets<B>(&mut self, labeled_source: TransformedAsset<B>)where
B: Asset,
Takes the labeled assets from labeled_source and places them in this TransformedAsset
Sourcepub fn get_labeled<B, Q>(
&mut self,
label: &Q,
) -> Option<TransformedSubAsset<'_, B>>
pub fn get_labeled<B, Q>( &mut self, label: &Q, ) -> Option<TransformedSubAsset<'_, B>>
Returns the labeled asset, if it exists and matches this type.
Sourcepub fn get_erased_labeled<Q>(&self, label: &Q) -> Option<&ErasedLoadedAsset>
pub fn get_erased_labeled<Q>(&self, label: &Q) -> Option<&ErasedLoadedAsset>
Returns the type-erased labeled asset, if it exists and matches this type.
Sourcepub fn get_untyped_handle<Q>(&self, label: &Q) -> Option<UntypedHandle>
pub fn get_untyped_handle<Q>(&self, label: &Q) -> Option<UntypedHandle>
Returns the UntypedHandle of the labeled asset with the provided ‘label’, if it exists.
Sourcepub fn get_handle<Q, B>(&self, label: &Q) -> Option<Handle<B>>
pub fn get_handle<Q, B>(&self, label: &Q) -> Option<Handle<B>>
Returns the Handle of the labeled asset with the provided ‘label’, if it exists and is an asset of type B
Sourcepub fn insert_labeled(
&mut self,
label: impl Into<CowArc<'static, str>>,
handle: impl Into<UntypedHandle>,
asset: impl Into<ErasedLoadedAsset>,
)
pub fn insert_labeled( &mut self, label: impl Into<CowArc<'static, str>>, handle: impl Into<UntypedHandle>, asset: impl Into<ErasedLoadedAsset>, )
Adds asset as a labeled sub asset using label and handle
Sourcepub fn iter_labels(&self) -> impl Iterator<Item = &str>
pub fn iter_labels(&self) -> impl Iterator<Item = &str>
Iterate over all labels for “labeled assets” in the loaded asset
Trait Implementations§
Source§impl<A> Deref for TransformedAsset<A>where
A: Asset,
impl<A> Deref for TransformedAsset<A>where
A: Asset,
Auto Trait Implementations§
impl<A> Freeze for TransformedAsset<A>where
A: Freeze,
impl<A> !RefUnwindSafe for TransformedAsset<A>
impl<A> Send for TransformedAsset<A>
impl<A> Sync for TransformedAsset<A>
impl<A> Unpin for TransformedAsset<A>where
A: Unpin,
impl<A> !UnwindSafe for TransformedAsset<A>
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