pub struct CombinatorSystem<Func, A, B> { /* private fields */ }
Expand description
Implementations§
Source§impl<Func, A, B> CombinatorSystem<Func, A, B>
impl<Func, A, B> CombinatorSystem<Func, A, B>
Sourcepub fn new(a: A, b: B, name: DebugName) -> CombinatorSystem<Func, A, B>
pub fn new(a: A, b: B, name: DebugName) -> CombinatorSystem<Func, A, B>
Creates a new system that combines two inner systems.
The returned system will only be usable if Func
implements Combine<A, B>
.
Trait Implementations§
Source§impl<Func, A, B> Clone for CombinatorSystem<Func, A, B>
impl<Func, A, B> Clone for CombinatorSystem<Func, A, B>
Source§fn clone(&self) -> CombinatorSystem<Func, A, B>
fn clone(&self) -> CombinatorSystem<Func, A, B>
Clone the combined system. The cloned instance must be .initialize()
d before it can run.
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<Func, A, B> ReadOnlySystem for CombinatorSystem<Func, A, B>
SAFETY: Both systems are read-only, so any system created by combining them will only read from the world.
impl<Func, A, B> ReadOnlySystem for CombinatorSystem<Func, A, B>
SAFETY: Both systems are read-only, so any system created by combining them will only read from the world.
Source§fn run_readonly(
&mut self,
input: <Self::In as SystemInput>::Inner<'_>,
world: &World,
) -> Result<Self::Out, RunSystemError>
fn run_readonly( &mut self, input: <Self::In as SystemInput>::Inner<'_>, world: &World, ) -> Result<Self::Out, RunSystemError>
Runs this system with the given input in the world. Read more
Source§impl<A, B, Func> System for CombinatorSystem<Func, A, B>
impl<A, B, Func> System for CombinatorSystem<Func, A, B>
Source§fn flags(&self) -> SystemStateFlags
fn flags(&self) -> SystemStateFlags
Returns the
SystemStateFlags
of the system.Source§unsafe fn run_unsafe(
&mut self,
input: <<CombinatorSystem<Func, A, B> as System>::In as SystemInput>::Inner<'_>,
world: UnsafeWorldCell<'_>,
) -> Result<<CombinatorSystem<Func, A, B> as System>::Out, RunSystemError>
unsafe fn run_unsafe( &mut self, input: <<CombinatorSystem<Func, A, B> as System>::In as SystemInput>::Inner<'_>, world: UnsafeWorldCell<'_>, ) -> Result<<CombinatorSystem<Func, A, B> as System>::Out, RunSystemError>
Runs the system with the given input in the world. Unlike
System::run
, this function
can be called in parallel with other systems and may break Rust’s aliasing rules
if used incorrectly, making it unsafe to call. Read moreSource§fn apply_deferred(&mut self, world: &mut World)
fn apply_deferred(&mut self, world: &mut World)
Source§fn queue_deferred(&mut self, world: DeferredWorld<'_>)
fn queue_deferred(&mut self, world: DeferredWorld<'_>)
Enqueues any
Deferred
system parameters (or other system buffers)
of this system into the world’s command buffer.Source§unsafe fn validate_param_unsafe(
&mut self,
world: UnsafeWorldCell<'_>,
) -> Result<(), SystemParamValidationError>
unsafe fn validate_param_unsafe( &mut self, world: UnsafeWorldCell<'_>, ) -> Result<(), SystemParamValidationError>
Validates that all parameters can be acquired and that system can run without panic.
Built-in executors use this to prevent invalid systems from running. Read more
Source§fn initialize(&mut self, world: &mut World) -> FilteredAccessSet
fn initialize(&mut self, world: &mut World) -> FilteredAccessSet
Initialize the system. Read more
Source§fn check_change_tick(&mut self, check: CheckChangeTicks)
fn check_change_tick(&mut self, check: CheckChangeTicks)
Source§fn default_system_sets(&self) -> Vec<Interned<dyn SystemSet>>
fn default_system_sets(&self) -> Vec<Interned<dyn SystemSet>>
Returns the system’s default system sets. Read more
Source§fn get_last_run(&self) -> Tick
fn get_last_run(&self) -> Tick
Gets the tick indicating the last time this system ran.
Source§fn set_last_run(&mut self, last_run: Tick)
fn set_last_run(&mut self, last_run: Tick)
Overwrites the tick indicating the last time this system ran. Read more
Source§fn is_exclusive(&self) -> bool
fn is_exclusive(&self) -> bool
Returns true if the system must be run exclusively.
Source§fn has_deferred(&self) -> bool
fn has_deferred(&self) -> bool
Returns true if system has deferred buffers.
Source§fn run(
&mut self,
input: <Self::In as SystemInput>::Inner<'_>,
world: &mut World,
) -> Result<Self::Out, RunSystemError>
fn run( &mut self, input: <Self::In as SystemInput>::Inner<'_>, world: &mut World, ) -> Result<Self::Out, RunSystemError>
Runs the system with the given input in the world. Read more
Source§fn run_without_applying_deferred(
&mut self,
input: <Self::In as SystemInput>::Inner<'_>,
world: &mut World,
) -> Result<Self::Out, RunSystemError>
fn run_without_applying_deferred( &mut self, input: <Self::In as SystemInput>::Inner<'_>, world: &mut World, ) -> Result<Self::Out, RunSystemError>
Runs the system with the given input in the world.
Source§fn validate_param(
&mut self,
world: &World,
) -> Result<(), SystemParamValidationError>
fn validate_param( &mut self, world: &World, ) -> Result<(), SystemParamValidationError>
Safe version of
System::validate_param_unsafe
.
that runs on exclusive, single-threaded world
pointer.Auto Trait Implementations§
impl<Func, A, B> Freeze for CombinatorSystem<Func, A, B>
impl<Func, A, B> RefUnwindSafe for CombinatorSystem<Func, A, B>where
A: RefUnwindSafe,
B: RefUnwindSafe,
impl<Func, A, B> Send for CombinatorSystem<Func, A, B>
impl<Func, A, B> Sync for CombinatorSystem<Func, A, B>
impl<Func, A, B> Unpin for CombinatorSystem<Func, A, B>
impl<Func, A, B> UnwindSafe for CombinatorSystem<Func, A, B>where
A: UnwindSafe,
B: UnwindSafe,
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
, which can then be
downcast
into Box<dyn ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
, which can then be further
downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
T: ?Sized,
impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
T: ?Sized,
Source§impl<T> Identity for Twhere
T: ?Sized,
impl<T> Identity for Twhere
T: ?Sized,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<E, B, M, Out, S> IntoObserverSystem<E, B, M, Out> for Swhere
E: Event + 'static,
S: IntoSystem<On<'static, 'static, E, B>, Out, M> + Send + 'static,
<S as IntoSystem<On<'static, 'static, E, B>, Out, M>>::System: ObserverSystem<E, B, Out>,
B: Bundle,
impl<E, B, M, Out, S> IntoObserverSystem<E, B, M, Out> for Swhere
E: Event + 'static,
S: IntoSystem<On<'static, 'static, E, B>, Out, M> + Send + 'static,
<S as IntoSystem<On<'static, 'static, E, B>, Out, M>>::System: ObserverSystem<E, B, Out>,
B: Bundle,
Source§type System = <S as IntoSystem<On<'static, 'static, E, B>, Out, M>>::System
type System = <S as IntoSystem<On<'static, 'static, E, B>, Out, M>>::System
The type of
System
that this instance converts into.Source§fn into_system(this: S) -> <S as IntoObserverSystem<E, B, M, Out>>::System
fn into_system(this: S) -> <S as IntoObserverSystem<E, B, M, Out>>::System
Turns this value into its corresponding
System
.Source§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
Source§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.
Source§impl<F, Marker> IntoScheduleConfigs<Box<dyn System<Out = (), In = ()>>, Marker> for F
impl<F, Marker> IntoScheduleConfigs<Box<dyn System<Out = (), In = ()>>, Marker> for F
Source§fn into_configs(self) -> ScheduleConfigs<Box<dyn System<Out = (), In = ()>>>
fn into_configs(self) -> ScheduleConfigs<Box<dyn System<Out = (), In = ()>>>
Convert into a
ScheduleConfigs
.Source§fn in_set(self, set: impl SystemSet) -> ScheduleConfigs<T>
fn in_set(self, set: impl SystemSet) -> ScheduleConfigs<T>
Add these systems to the provided
set
.Source§fn before<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
fn before<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
Source§fn after<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
fn after<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
Source§fn before_ignore_deferred<M>(
self,
set: impl IntoSystemSet<M>,
) -> ScheduleConfigs<T>
fn before_ignore_deferred<M>( self, set: impl IntoSystemSet<M>, ) -> ScheduleConfigs<T>
Run before all systems in
set
. Read moreSource§fn after_ignore_deferred<M>(
self,
set: impl IntoSystemSet<M>,
) -> ScheduleConfigs<T>
fn after_ignore_deferred<M>( self, set: impl IntoSystemSet<M>, ) -> ScheduleConfigs<T>
Run after all systems in
set
. Read moreSource§fn distributive_run_if<M>(
self,
condition: impl SystemCondition<M> + Clone,
) -> ScheduleConfigs<T>
fn distributive_run_if<M>( self, condition: impl SystemCondition<M> + Clone, ) -> ScheduleConfigs<T>
Add a run condition to each contained system. Read more
Source§fn run_if<M>(self, condition: impl SystemCondition<M>) -> ScheduleConfigs<T>
fn run_if<M>(self, condition: impl SystemCondition<M>) -> ScheduleConfigs<T>
Source§fn ambiguous_with<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
fn ambiguous_with<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
Suppress warnings and errors that would result from these systems having ambiguities
(conflicting access but indeterminate order) with systems in
set
.Source§fn ambiguous_with_all(self) -> ScheduleConfigs<T>
fn ambiguous_with_all(self) -> ScheduleConfigs<T>
Suppress warnings and errors that would result from these systems having ambiguities
(conflicting access but indeterminate order) with any other system.
Source§fn chain(self) -> ScheduleConfigs<T>
fn chain(self) -> ScheduleConfigs<T>
Treat this collection as a sequence of systems. Read more
Source§fn chain_ignore_deferred(self) -> ScheduleConfigs<T>
fn chain_ignore_deferred(self) -> ScheduleConfigs<T>
Treat this collection as a sequence of systems. Read more
Source§impl<T> IntoSystem<<T as System>::In, <T as System>::Out, ()> for Twhere
T: System,
impl<T> IntoSystem<<T as System>::In, <T as System>::Out, ()> for Twhere
T: System,
Source§fn into_system(this: T) -> T
fn into_system(this: T) -> T
Turns this value into its corresponding
System
.Source§fn pipe<B, BIn, BOut, MarkerB>(self, system: B) -> IntoPipeSystem<Self, B>where
Out: 'static,
B: IntoSystem<BIn, BOut, MarkerB>,
BIn: for<'a> SystemInput<Inner<'a> = Out>,
fn pipe<B, BIn, BOut, MarkerB>(self, system: B) -> IntoPipeSystem<Self, B>where
Out: 'static,
B: IntoSystem<BIn, BOut, MarkerB>,
BIn: for<'a> SystemInput<Inner<'a> = Out>,
Source§fn map<T, F>(self, f: F) -> IntoAdapterSystem<F, Self>
fn map<T, F>(self, f: F) -> IntoAdapterSystem<F, Self>
Pass the output of this system into the passed function
f
, creating a new system that
outputs the value returned from the function. Read moreSource§fn with_input<T>(self, value: T) -> WithInputWrapper<Self::System, T>
fn with_input<T>(self, value: T) -> WithInputWrapper<Self::System, T>
Passes a mutable reference to
value
as input to the system each run,
turning it into a system that takes no input. Read moreSource§fn with_input_from<T>(self) -> WithInputFromWrapper<Self::System, T>
fn with_input_from<T>(self) -> WithInputFromWrapper<Self::System, T>
Source§fn system_type_id(&self) -> TypeId
fn system_type_id(&self) -> TypeId
Source§impl<Marker, In, F> SystemCondition<Marker, In> for Fwhere
In: SystemInput,
F: SystemCondition<Marker, In>,
impl<Marker, In, F> SystemCondition<Marker, In> for Fwhere
In: SystemInput,
F: SystemCondition<Marker, In>,
Source§fn and<M, C>(
self,
and: C,
) -> CombinatorSystem<AndMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>where
C: SystemCondition<M, In>,
fn and<M, C>(
self,
and: C,
) -> CombinatorSystem<AndMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>where
C: SystemCondition<M, In>,
Returns a new run condition that only returns
true
if both this one and the passed and
return true
. Read moreSource§fn nand<M, C>(
self,
nand: C,
) -> CombinatorSystem<NandMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>where
C: SystemCondition<M, In>,
fn nand<M, C>(
self,
nand: C,
) -> CombinatorSystem<NandMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>where
C: SystemCondition<M, In>,
Returns a new run condition that only returns
false
if both this one and the passed nand
return true
. Read moreSource§fn nor<M, C>(
self,
nor: C,
) -> CombinatorSystem<NorMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>where
C: SystemCondition<M, In>,
fn nor<M, C>(
self,
nor: C,
) -> CombinatorSystem<NorMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>where
C: SystemCondition<M, In>,
Returns a new run condition that only returns
true
if both this one and the passed nor
return false
. Read moreSource§fn or<M, C>(
self,
or: C,
) -> CombinatorSystem<OrMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>where
C: SystemCondition<M, In>,
fn or<M, C>(
self,
or: C,
) -> CombinatorSystem<OrMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>where
C: SystemCondition<M, In>,
Returns a new run condition that returns
true
if either this one or the passed or
return true
. Read moreSource§fn xnor<M, C>(
self,
xnor: C,
) -> CombinatorSystem<XnorMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>where
C: SystemCondition<M, In>,
fn xnor<M, C>(
self,
xnor: C,
) -> CombinatorSystem<XnorMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>where
C: SystemCondition<M, In>,
Returns a new run condition that only returns
true
if self
and xnor
both return false
or both return true
. Read moreSource§fn xor<M, C>(
self,
xor: C,
) -> CombinatorSystem<XorMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>where
C: SystemCondition<M, In>,
fn xor<M, C>(
self,
xor: C,
) -> CombinatorSystem<XorMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>where
C: SystemCondition<M, In>,
Returns a new run condition that only returns
true
if either self
or xor
return true
, but not both. Read moreSource§impl<T> TypeData for T
impl<T> TypeData for T
Source§fn clone_type_data(&self) -> Box<dyn TypeData>
fn clone_type_data(&self) -> Box<dyn TypeData>
Creates a type-erased clone of this value.