pub struct TextureAtlas {
pub layout: Handle<TextureAtlasLayout>,
pub index: usize,
}Expand description
An index into a TextureAtlasLayout, which corresponds to a specific section of a texture.
It stores a handle to TextureAtlasLayout and the index of the current section of the atlas.
The texture atlas contains various sections of a given texture, allowing users to have a single
image file for either sprite animation or global mapping.
You can change the texture index of the atlas to animate the sprite or display only a section of the texture
for efficient rendering of related game objects.
Check the following examples for usage:
Fields§
§layout: Handle<TextureAtlasLayout>Texture atlas layout handle
index: usizeTexture atlas section index
Implementations§
Source§impl TextureAtlas
impl TextureAtlas
Sourcepub fn texture_rect(
&self,
texture_atlases: &Assets<TextureAtlasLayout>,
) -> Option<URect>
pub fn texture_rect( &self, texture_atlases: &Assets<TextureAtlasLayout>, ) -> Option<URect>
Retrieves the current texture URect of the sprite sheet according to the section index
Sourcepub fn with_index(self, index: usize) -> TextureAtlas
pub fn with_index(self, index: usize) -> TextureAtlas
Returns this TextureAtlas with the specified index.
Sourcepub fn with_layout(self, layout: Handle<TextureAtlasLayout>) -> TextureAtlas
pub fn with_layout(self, layout: Handle<TextureAtlasLayout>) -> TextureAtlas
Returns this TextureAtlas with the specified TextureAtlasLayout handle.
Trait Implementations§
Source§impl Clone for TextureAtlas
impl Clone for TextureAtlas
Source§fn clone(&self) -> TextureAtlas
fn clone(&self) -> TextureAtlas
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for TextureAtlas
impl Debug for TextureAtlas
Source§impl Default for TextureAtlas
impl Default for TextureAtlas
Source§fn default() -> TextureAtlas
fn default() -> TextureAtlas
Source§impl From<Handle<TextureAtlasLayout>> for TextureAtlas
impl From<Handle<TextureAtlasLayout>> for TextureAtlas
Source§fn from(texture_atlas: Handle<TextureAtlasLayout>) -> TextureAtlas
fn from(texture_atlas: Handle<TextureAtlasLayout>) -> TextureAtlas
Source§impl FromReflect for TextureAtlas
impl FromReflect for TextureAtlas
Source§fn from_reflect(
reflect: &(dyn PartialReflect + 'static),
) -> Option<TextureAtlas>
fn from_reflect( reflect: &(dyn PartialReflect + 'static), ) -> Option<TextureAtlas>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetTypeRegistration for TextureAtlas
impl GetTypeRegistration for TextureAtlas
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl Hash for TextureAtlas
impl Hash for TextureAtlas
Source§impl PartialEq for TextureAtlas
impl PartialEq for TextureAtlas
Source§impl PartialReflect for TextureAtlas
impl PartialReflect for TextureAtlas
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn try_apply(
&mut self,
value: &(dyn PartialReflect + 'static),
) -> Result<(), ApplyError>
fn try_apply( &mut self, value: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<TextureAtlas>) -> ReflectOwned
fn reflect_owned(self: Box<TextureAtlas>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<TextureAtlas>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<TextureAtlas>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Source§fn into_partial_reflect(self: Box<TextureAtlas>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<TextureAtlas>) -> Box<dyn PartialReflect>
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
Source§fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
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fn reflect_hash(&self) -> Option<u64>
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&self,
value: &(dyn PartialReflect + 'static),
) -> Option<bool>
fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Source§fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))
Source§fn to_dynamic(&self) -> Box<dyn PartialReflect>
fn to_dynamic(&self) -> Box<dyn PartialReflect>
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fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
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take in a useful fashion, automatically constructing an appropriate
ReflectCloneError if the downcast fails. Read moreSource§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl Reflect for TextureAtlas
impl Reflect for TextureAtlas
Source§fn into_any(self: Box<TextureAtlas>) -> Box<dyn Any>
fn into_any(self: Box<TextureAtlas>) -> Box<dyn Any>
Box<dyn Any>. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<TextureAtlas>) -> Box<dyn Reflect>
fn into_reflect(self: Box<TextureAtlas>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Source§impl Struct for TextureAtlas
impl Struct for TextureAtlas
Source§fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
name as a &dyn PartialReflect.Source§fn field_mut(
&mut self,
name: &str,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_mut( &mut self, name: &str, ) -> Option<&mut (dyn PartialReflect + 'static)>
name as a
&mut dyn PartialReflect.Source§fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
index as a
&dyn PartialReflect.Source§fn field_at_mut(
&mut self,
index: usize,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_at_mut( &mut self, index: usize, ) -> Option<&mut (dyn PartialReflect + 'static)>
index
as a &mut dyn PartialReflect.Source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
index.Source§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
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fn to_dynamic_struct(&self) -> DynamicStruct
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fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
None if TypeInfo is not available.Source§impl TypePath for TextureAtlas
impl TypePath for TextureAtlas
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for TextureAtlas
impl Typed for TextureAtlas
impl Eq for TextureAtlas
impl StructuralPartialEq for TextureAtlas
Auto Trait Implementations§
impl Freeze for TextureAtlas
impl !RefUnwindSafe for TextureAtlas
impl Send for TextureAtlas
impl Sync for TextureAtlas
impl Unpin for TextureAtlas
impl !UnwindSafe for TextureAtlas
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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