pub struct DeferredFragmentShader;
Trait Implementations§
Source§impl Clone for DeferredFragmentShader
impl Clone for DeferredFragmentShader
Source§fn clone(&self) -> DeferredFragmentShader
fn clone(&self) -> DeferredFragmentShader
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for DeferredFragmentShader
impl Debug for DeferredFragmentShader
Source§impl Default for DeferredFragmentShader
impl Default for DeferredFragmentShader
Source§fn default() -> DeferredFragmentShader
fn default() -> DeferredFragmentShader
Returns the “default value” for a type. Read more
Source§impl Hash for DeferredFragmentShader
impl Hash for DeferredFragmentShader
Source§impl PartialEq for DeferredFragmentShader
impl PartialEq for DeferredFragmentShader
Source§impl ShaderLabel for DeferredFragmentShader
impl ShaderLabel for DeferredFragmentShader
impl Eq for DeferredFragmentShader
impl StructuralPartialEq for DeferredFragmentShader
Auto Trait Implementations§
impl Freeze for DeferredFragmentShader
impl RefUnwindSafe for DeferredFragmentShader
impl Send for DeferredFragmentShader
impl Sync for DeferredFragmentShader
impl Unpin for DeferredFragmentShader
impl UnwindSafe for DeferredFragmentShader
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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