#[repr(transparent)]pub struct RenderMeshInstanceSharedFlatBlob(pub [Atomic<u32>; 11]);Tuple Fields§
§0: [Atomic<u32>; 11]Implementations§
pub fn mesh_asset_id_flat(&self) -> MeshAssetIdFlat
pub fn set_mesh_asset_id_flat(&self, value: MeshAssetIdFlat)
pub fn material_bindings_index(&self) -> MaterialBindingId
pub fn set_material_bindings_index(&self, value: MaterialBindingId)
pub fn lightmap_slab_index_flat(&self) -> LightmapSlabIndexFlat
pub fn set_lightmap_slab_index_flat(&self, value: LightmapSlabIndexFlat)
pub fn tag(&self) -> u32
pub fn set_tag(&self, value: u32)
pub fn flags(&self) -> RenderMeshInstanceFlags
pub fn set_flags(&self, value: RenderMeshInstanceFlags)
pub fn mesh_asset_id(&self) -> AssetId<Mesh>
pub fn set_mesh_asset_id(&self, asset_id: AssetId<Mesh>)
pub fn lightmap_slab_index(&self) -> Option<LightmapSlabIndex>
pub fn set_lightmap_slab_index( &self, lightmap_slab_index: Option<LightmapSlabIndex>, )
Sourcepub fn should_batch(&self) -> bool
pub fn should_batch(&self) -> bool
Returns true if this entity is eligible to participate in automatic batching.
Trait Implementations§
Source§fn default() -> RenderMeshInstanceSharedFlatBlob
fn default() -> RenderMeshInstanceSharedFlatBlob
Returns the “default value” for a type. Read more
Source§fn from(
pod: &'a RenderMeshInstanceSharedFlat,
) -> RenderMeshInstanceSharedFlatBlob
fn from( pod: &'a RenderMeshInstanceSharedFlat, ) -> RenderMeshInstanceSharedFlatBlob
Converts to this type from the input type.
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impl<T, U> AsBindGroupShaderType<U> for T
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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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