pub struct ScatteringTerm {
pub absorption: Vec3,
pub scattering: Vec3,
pub falloff: Falloff,
pub phase: PhaseFunction,
}Expand description
An individual element of a ScatteringMedium.
A ScatteringMedium can be built out of a number of simpler ScatteringTerms,
which correspond to an individual element of the medium. For example, Earth’s
atmosphere would be (roughly) composed of two ScatteringTerms: the atmospheric
gases themselves, which extend to the edge of space, and suspended dust particles,
which are denser but lie closer to the ground.
Fields§
§absorption: Vec3This term’s optical absorption density, or how much light of each wavelength it absorbs per meter.
units: m^-1
scattering: Vec3This term’s optical scattering density, or how much light of each wavelength it scatters per meter.
units: m^-1
falloff: FalloffThis term’s falloff distribution. See the docs on Falloff for more info.
phase: PhaseFunctionThis term’s phase function, which determines the character of how it
scatters light. See the docs on PhaseFunction for more info.
Trait Implementations§
Source§impl Clone for ScatteringTerm
impl Clone for ScatteringTerm
Source§fn clone(&self) -> ScatteringTerm
fn clone(&self) -> ScatteringTerm
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Default for ScatteringTerm
impl Default for ScatteringTerm
Source§fn default() -> ScatteringTerm
fn default() -> ScatteringTerm
Auto Trait Implementations§
impl Freeze for ScatteringTerm
impl !RefUnwindSafe for ScatteringTerm
impl Send for ScatteringTerm
impl Sync for ScatteringTerm
impl Unpin for ScatteringTerm
impl !UnwindSafe for ScatteringTerm
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