pub struct PointerTraversal { /* private fields */ }
Expand description
Trait Implementations§
Source§impl QueryData for PointerTraversal
SAFETY: we assert fields are readonly below
impl QueryData for PointerTraversal
SAFETY: we assert fields are readonly below
Source§unsafe fn fetch<'__w>(
_fetch: &mut <PointerTraversal as WorldQuery>::Fetch<'__w>,
_entity: Entity,
_table_row: TableRow,
) -> <PointerTraversal as QueryData>::Item<'__w>
unsafe fn fetch<'__w>( _fetch: &mut <PointerTraversal as WorldQuery>::Fetch<'__w>, _entity: Entity, _table_row: TableRow, ) -> <PointerTraversal as QueryData>::Item<'__w>
SAFETY: we call fetch
for each member that implements Fetch
.
Source§const IS_READ_ONLY: bool = true
const IS_READ_ONLY: bool = true
True if this query is read-only and may not perform mutable access.
Source§type ReadOnly = PointerTraversal
type ReadOnly = PointerTraversal
The read-only variant of this
QueryData
, which satisfies the ReadOnlyQueryData
trait.Source§type Item<'__w> = PointerTraversalItem<'__w>
type Item<'__w> = PointerTraversalItem<'__w>
The item returned by this
WorldQuery
This will be the data retrieved by the query,
and is visible to the end user when calling e.g. Query<Self>::get
.Source§fn shrink<'__wlong, '__wshort>(
item: <PointerTraversal as QueryData>::Item<'__wlong>,
) -> <PointerTraversal as QueryData>::Item<'__wshort>where
'__wlong: '__wshort,
fn shrink<'__wlong, '__wshort>(
item: <PointerTraversal as QueryData>::Item<'__wlong>,
) -> <PointerTraversal as QueryData>::Item<'__wshort>where
'__wlong: '__wshort,
This function manually implements subtyping for the query items.
Source§impl<E> Traversal<Pointer<E>> for PointerTraversal
impl<E> Traversal<Pointer<E>> for PointerTraversal
Source§impl WorldQuery for PointerTraversal
impl WorldQuery for PointerTraversal
Source§unsafe fn set_archetype<'__w>(
_fetch: &mut <PointerTraversal as WorldQuery>::Fetch<'__w>,
_state: &<PointerTraversal as WorldQuery>::State,
_archetype: &'__w Archetype,
_table: &'__w Table,
)
unsafe fn set_archetype<'__w>( _fetch: &mut <PointerTraversal as WorldQuery>::Fetch<'__w>, _state: &<PointerTraversal as WorldQuery>::State, _archetype: &'__w Archetype, _table: &'__w Table, )
SAFETY: we call set_archetype
for each member that implements Fetch
Source§unsafe fn set_table<'__w>(
_fetch: &mut <PointerTraversal as WorldQuery>::Fetch<'__w>,
_state: &<PointerTraversal as WorldQuery>::State,
_table: &'__w Table,
)
unsafe fn set_table<'__w>( _fetch: &mut <PointerTraversal as WorldQuery>::Fetch<'__w>, _state: &<PointerTraversal as WorldQuery>::State, _table: &'__w Table, )
SAFETY: we call set_table
for each member that implements Fetch
Source§const IS_DENSE: bool = true
const IS_DENSE: bool = true
Returns true if (and only if) every table of every archetype matched by this fetch contains
all of the matched components. Read more
Source§type Fetch<'__w> = PointerTraversalFetch<'__w>
type Fetch<'__w> = PointerTraversalFetch<'__w>
Per archetype/table state retrieved by this
WorldQuery
to compute Self::Item
for each entity.Source§type State = PointerTraversalState
type State = PointerTraversalState
State used to construct a
Self::Fetch
. This will be cached inside QueryState
,
so it is best to move as much data / computation here as possible to reduce the cost of
constructing Self::Fetch
.Source§fn shrink_fetch<'__wlong, '__wshort>(
fetch: <PointerTraversal as WorldQuery>::Fetch<'__wlong>,
) -> <PointerTraversal as WorldQuery>::Fetch<'__wshort>where
'__wlong: '__wshort,
fn shrink_fetch<'__wlong, '__wshort>(
fetch: <PointerTraversal as WorldQuery>::Fetch<'__wlong>,
) -> <PointerTraversal as WorldQuery>::Fetch<'__wshort>where
'__wlong: '__wshort,
This function manually implements subtyping for the query fetches.
Source§unsafe fn init_fetch<'__w>(
_world: UnsafeWorldCell<'__w>,
state: &<PointerTraversal as WorldQuery>::State,
_last_run: Tick,
_this_run: Tick,
) -> <PointerTraversal as WorldQuery>::Fetch<'__w>
unsafe fn init_fetch<'__w>( _world: UnsafeWorldCell<'__w>, state: &<PointerTraversal as WorldQuery>::State, _last_run: Tick, _this_run: Tick, ) -> <PointerTraversal as WorldQuery>::Fetch<'__w>
Creates a new instance of
Self::Fetch
,
by combining data from the World
with the cached Self::State
.
Readonly accesses resources registered in WorldQuery::update_component_access
. Read moreSource§fn update_component_access(
state: &<PointerTraversal as WorldQuery>::State,
_access: &mut FilteredAccess<ComponentId>,
)
fn update_component_access( state: &<PointerTraversal as WorldQuery>::State, _access: &mut FilteredAccess<ComponentId>, )
Source§fn init_state(world: &mut World) -> PointerTraversalState
fn init_state(world: &mut World) -> PointerTraversalState
Creates and initializes a
State
for this WorldQuery
type.Source§fn get_state(components: &Components) -> Option<PointerTraversalState>
fn get_state(components: &Components) -> Option<PointerTraversalState>
Source§fn matches_component_set(
state: &<PointerTraversal as WorldQuery>::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool
fn matches_component_set( state: &<PointerTraversal as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool, ) -> bool
Source§fn set_access(_state: &mut Self::State, _access: &FilteredAccess<ComponentId>)
fn set_access(_state: &mut Self::State, _access: &FilteredAccess<ComponentId>)
Sets available accesses for implementors with dynamic access such as
FilteredEntityRef
or FilteredEntityMut
. Read moreimpl ReadOnlyQueryData for PointerTraversal
SAFETY: we assert fields are readonly below
Auto Trait Implementations§
impl Freeze for PointerTraversal
impl RefUnwindSafe for PointerTraversal
impl Send for PointerTraversal
impl Sync for PointerTraversal
impl Unpin for PointerTraversal
impl UnwindSafe for PointerTraversal
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