pub struct GpuBinUnpackingMetadata { /* private fields */ }Expand description
GPU-side information needed to unpack bins belonging to a single batch set.
Trait Implementations§
Source§impl Clone for GpuBinUnpackingMetadata
impl Clone for GpuBinUnpackingMetadata
Source§fn clone(&self) -> GpuBinUnpackingMetadata
fn clone(&self) -> GpuBinUnpackingMetadata
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GpuBinUnpackingMetadata
Source§impl CreateFrom for GpuBinUnpackingMetadatawhere
GpuBinUnpackingMetadata: ShaderType<ExtraMetadata = StructMetadata<4>>,
u32: for<'__> CreateFrom + for<'__> CreateFrom + for<'__> CreateFrom,
[u32; 61]: for<'__> CreateFrom,
impl CreateFrom for GpuBinUnpackingMetadatawhere
GpuBinUnpackingMetadata: ShaderType<ExtraMetadata = StructMetadata<4>>,
u32: for<'__> CreateFrom + for<'__> CreateFrom + for<'__> CreateFrom,
[u32; 61]: for<'__> CreateFrom,
fn create_from<B>(reader: &mut Reader<B>) -> GpuBinUnpackingMetadatawhere
B: BufferRef,
Source§impl Default for GpuBinUnpackingMetadata
impl Default for GpuBinUnpackingMetadata
Source§fn default() -> GpuBinUnpackingMetadata
fn default() -> GpuBinUnpackingMetadata
Returns the “default value” for a type. Read more
impl Pod for GpuBinUnpackingMetadata
Source§impl ReadFrom for GpuBinUnpackingMetadatawhere
GpuBinUnpackingMetadata: ShaderType<ExtraMetadata = StructMetadata<4>>,
u32: for<'__> ReadFrom + for<'__> ReadFrom + for<'__> ReadFrom,
[u32; 61]: for<'__> ReadFrom,
impl ReadFrom for GpuBinUnpackingMetadatawhere
GpuBinUnpackingMetadata: ShaderType<ExtraMetadata = StructMetadata<4>>,
u32: for<'__> ReadFrom + for<'__> ReadFrom + for<'__> ReadFrom,
[u32; 61]: for<'__> ReadFrom,
Source§impl ShaderSize for GpuBinUnpackingMetadata
impl ShaderSize for GpuBinUnpackingMetadata
Source§const SHADER_SIZE: NonZero<u64> = _
const SHADER_SIZE: NonZero<u64> = _
Represents WGSL Size (equivalent to
ShaderType::min_size)Source§impl ShaderType for GpuBinUnpackingMetadata
impl ShaderType for GpuBinUnpackingMetadata
Source§fn assert_uniform_compat()
fn assert_uniform_compat()
Asserts that
Self meets the requirements of the
uniform address space restrictions on stored values and the
uniform address space layout constraints Read moreSource§impl WriteInto for GpuBinUnpackingMetadatawhere
GpuBinUnpackingMetadata: ShaderType<ExtraMetadata = StructMetadata<4>>,
u32: for<'__> WriteInto + for<'__> WriteInto + for<'__> WriteInto,
[u32; 61]: for<'__> WriteInto,
impl WriteInto for GpuBinUnpackingMetadatawhere
GpuBinUnpackingMetadata: ShaderType<ExtraMetadata = StructMetadata<4>>,
u32: for<'__> WriteInto + for<'__> WriteInto + for<'__> WriteInto,
[u32; 61]: for<'__> WriteInto,
fn write_into<B>(&self, writer: &mut Writer<B>)where
B: BufferMut,
Auto Trait Implementations§
impl Freeze for GpuBinUnpackingMetadata
impl RefUnwindSafe for GpuBinUnpackingMetadata
impl Send for GpuBinUnpackingMetadata
impl Sync for GpuBinUnpackingMetadata
impl Unpin for GpuBinUnpackingMetadata
impl UnsafeUnpin for GpuBinUnpackingMetadata
impl UnwindSafe for GpuBinUnpackingMetadata
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impl<T, U> AsBindGroupShaderType<U> for T
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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
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type Bits = T
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