pub struct DefaultPlugins;Expand description
This plugin group will add all the default plugins for a Bevy application:
PanicHandlerPluginLogPlugin- with featurebevy_logTaskPoolPluginFrameCountPluginTimePluginTransformPluginDiagnosticsPluginInputPluginScheduleRunnerPluginWindowPlugin- with featurebevy_windowAccessibilityPlugin- with featurebevy_windowTerminalCtrlCHandlerPlugin- with featurestdWebAssetPlugin- with featurebevy_assetAssetPlugin- with featurebevy_assetScenePlugin- with featurebevy_sceneWinitPlugin- with featurebevy_winitDlssInitPluginRenderPlugin- with featurebevy_renderImagePlugin- with featurebevy_imageMeshPlugin- with featurebevy_meshCameraPlugin- with featurebevy_cameraLightPlugin- with featurebevy_lightPipelinedRenderingPlugin- with featurebevy_renderCorePipelinePlugin- with featurebevy_core_pipelinePostProcessPlugin- with featurebevy_post_processAntiAliasPlugin- with featurebevy_anti_aliasSpritePlugin- with featurebevy_spriteSpriteRenderPlugin- with featurebevy_sprite_renderTextPlugin- with featurebevy_textUiPlugin- with featurebevy_uiUiRenderPlugin- with featurebevy_ui_renderPbrPlugin- with featurebevy_pbrGltfPlugin- with featurebevy_gltfAudioPlugin- with featurebevy_audioGilrsPlugin- with featurebevy_gilrsAnimationPlugin- with featurebevy_animationGizmoPlugin- with featurebevy_gizmosStatesPlugin- with featurebevy_stateDevToolsPlugin- with featurebevy_dev_toolsCiTestingPlugin- with featurebevy_ci_testingHotPatchPlugin- with featurehotpatchingDefaultPickingPlugins- with featurebevy_picking
DefaultPlugins obeys Cargo feature flags. Users may exert control over this plugin group
by disabling default-features in their Cargo.toml and enabling only those features
that they wish to use.
DefaultPlugins contains all the plugins typically required to build
a Bevy application which includes a window and presentation components.
For the absolute minimum number of plugins needed to run a Bevy application, see MinimalPlugins.
Trait Implementations§
Source§impl PluginGroup for DefaultPlugins
impl PluginGroup for DefaultPlugins
Source§fn build(self) -> PluginGroupBuilder
fn build(self) -> PluginGroupBuilder
Configures the
Plugins that are to be added.Source§fn name() -> String
fn name() -> String
Configures a name for the
PluginGroup which is primarily used for debugging.Auto Trait Implementations§
impl Freeze for DefaultPlugins
impl RefUnwindSafe for DefaultPlugins
impl Send for DefaultPlugins
impl Sync for DefaultPlugins
impl Unpin for DefaultPlugins
impl UnwindSafe for DefaultPlugins
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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T ShaderType for self. When used in AsBindGroup
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