pub struct BatchSetKey2d {
pub indexed: bool,
}
Expand description
2D meshes aren’t currently multi-drawn together, so this batch set key only stores whether the mesh is indexed.
Fields§
§indexed: bool
True if the mesh is indexed.
Trait Implementations§
Source§impl Clone for BatchSetKey2d
impl Clone for BatchSetKey2d
Source§fn clone(&self) -> BatchSetKey2d
fn clone(&self) -> BatchSetKey2d
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Hash for BatchSetKey2d
impl Hash for BatchSetKey2d
Source§impl Ord for BatchSetKey2d
impl Ord for BatchSetKey2d
Source§fn cmp(&self, other: &BatchSetKey2d) -> Ordering
fn cmp(&self, other: &BatchSetKey2d) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for BatchSetKey2d
impl PartialEq for BatchSetKey2d
Source§impl PartialOrd for BatchSetKey2d
impl PartialOrd for BatchSetKey2d
Source§impl PhaseItemBatchSetKey for BatchSetKey2d
impl PhaseItemBatchSetKey for BatchSetKey2d
impl Copy for BatchSetKey2d
impl Eq for BatchSetKey2d
impl StructuralPartialEq for BatchSetKey2d
Auto Trait Implementations§
impl Freeze for BatchSetKey2d
impl RefUnwindSafe for BatchSetKey2d
impl Send for BatchSetKey2d
impl Sync for BatchSetKey2d
impl Unpin for BatchSetKey2d
impl UnwindSafe for BatchSetKey2d
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for Twhere
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T: Any,
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impl<T> DowncastSend for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
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Source§impl<T> IntoEither for T
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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Converts self
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